Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 8777004830268457677 9 Kelyas the Conjurer (level 2, 19/20 HPs) Began as a Demonspawn Conjurer on May 13, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (275 turns). Kelyas the Conjurer (Demonspawn Conjurer) Turns: 275, Time: 00:00:31 Health: 19/20 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/5 EV: 12 Int: 19 God: Gold: 25 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Skills: + Level 0.4 Fighting + Level 1.9 Dodging + Level 2.0 Stealth - Level 2.0 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The magic dart hits the jackal. You kill the jackal! A jackal comes into view. x2 The magic dart hits the jackal. The jackal is almost dead. The jackal barks! The jackal bites you. You are out of magic! You are out of magic! You are out of magic! Magic courses through your body. The jackal barely misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Your Stealth skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal misses you. The jackal bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #................ #..############## #..# # #..# .. ####..# .. #.....##### .. #.###.....+ .. ##.######### .. #...@hh# .. ######†# .. .. # ... ... .. . You could see 2 jackals. Vanquished Creatures 3 giant cockroaches (D:1) A goblin (D:1) 2 jackals (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kelyas the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 273 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 273 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 275 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, chequers_hall_statues_wall_a Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.4 Dodging | | 1.9 Spellcasting | | 2.0 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 16 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 15