Dungeon Crawl Stone Soup version 0.30.0-13-g156ef70053 (webtiles) character file. Game seed: 13300576241434541380 8 Kelyas the Conjurer (level 2, 16/20 HPs) Began as a Demonspawn Conjurer on May 18, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (147 turns). Kelyas the Conjurer (Demonspawn Conjurer) Turns: 147, Time: 00:00:32 Health: 16/20 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: + Level 0.3 Fighting + Level 1.9 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal closely misses you. x2 Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Your feet thicken and deform. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.###.# #....# #.######## #....# ####.# # .######.##.# ...........# .######.#### #.# #@# #†# #######.# h..h....# ######### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 4 jackals (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kelyas the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 107 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 107 | D:1 | Reached XP level 2. HP: 6/20 MP: 1/5 147 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, serial_shops, nicolae_shop_back_alley_shop Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.3 Dodging | | 1.9 Spellcasting | | 2.0 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Dagger || 22 Unarmed || 1 Cast: Magic Dart || 9 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 22