Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 14726812668327046357 100 Kelyas the Conjurer (level 4, -1/25 HPs) Began as a Tengu Conjurer on May 26, 2023. Slain by a river rat (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:07 (2328 turns). Kelyas the Conjurer (Tengu Conjurer) Turns: 2328, Time: 00:03:07 Health: -1/25 AC: 3 Str: 8 XL: 4 Next: 74% Magic: 9/17 EV: 12 Int: 20 God: Gold: 67 SH: 0 Dex: 14 Spells: 5/8 levels left rFire + . . e - +0 falchion rCold . . . (no shield) rNeg . . . a - +1 robe rPois + (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ m - ring "Muurab" {rPois rF+ Dex+2} HPRegen 0.24/turn l - ring of magical power MPRegen 0.15/turn %: no passive effects @: no status effects A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons e - a +0 falchion (weapon) Armour a - a +1 robe (worn) Jewellery l - a ring of magical power (right hand) m - the ring "Muurab" (left hand) {rPois rF+ Dex+2} (You found it on level 2 of the Dungeon) [ring of poison resistance] Dex: It affects your dexterity (+2). rF: It protects you from fire. rPois: It protects you from poison. Scrolls c - a scroll of blinking d - a scroll of enchant armour i - a scroll of teleportation q - a scroll of magic mapping Potions b - a potion of magic f - a potion of lignification g - a potion of brilliance {unknown} h - a potion of flight {unknown} j - 2 potions of mutation {unknown} k - 2 potions of might {unknown} n - a potion of heal wounds {unknown} p - a potion of curing {unknown} r - a potion of invisibility {unknown} Skills: + Level 1.4 Fighting + Level 2.8 Dodging + Level 2.6 Stealth + Level 2.5 Spellcasting * Level 6.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The river rat twitches its whiskers. The river rat misses you. The worm bites you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (93% to hit) The searing ray hits the worm! The worm is heavily wounded. (Press . to maintain the ray.) The river rat bites you. The searing ray hits the worm! The worm is almost dead. The worm barely misses you. The river rat bites you. Unknown command. The searing ray hits the worm! You kill the worm! You hear the slow rusting of a drain. The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (77% to hit) The searing ray hits the river rat. The river rat is heavily wounded. (Press . to maintain the ray.) The river rat closely misses you. The searing ray misses the river rat. The river rat barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the river rat. The river rat is heavily wounded. The river rat bites you. You die... #.,,#.###..,,,,,,,**, #.,........,,,,,,,,,, #.*#~~~≈≈#*,,,,,,,*,, #.##≈~~~≈##.#*,*****, ###.≈~..~..~~.#*,* ***, #...~~~....~~.#*,* *,,, #.......∩..~~.#*,***,*, #...~~†r...~~.#*,**,,*# #...~≈@....≈~.#*,>*.#*# #...##r≈~~~##.***,,.### #...##≈~~~~##.# **....# #.............####..#.# #........#######...##.# #.......#........#**#.# #######.#........####.# #.#.............< #.#############.. You could see a river rat and a rat. Vanquished Creatures 5 adders (D:2) 3 worms A dart slug (D:2) An orc (D:3) 3 ball pythons (D:2) 6 endoplasms 3 giant cockroaches 3 goblins 4 hobgoblins 2 quokkas 2 bats (D:2) A frilled lizard (D:1) 4 kobolds 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kelyas the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 247 | D:1 | Reached XP level 2. HP: 7/15 MP: 6/6 546 | D:1 | Noticed a floating eye 584 | D:1 | Noticed a great orb of eyes 586 | D:1 | Found a faded altar of an unknown god. 611 | D:1 | Noticed a great orb of eyes 724 | D:1 | Noticed a golden eye 924 | D:2 | Reached XP level 3. HP: 11/20 MP: 4/7 927 | D:2 | Learned a level 2 spell: Searing Ray 1246 | D:2 | Identified the ring "Muurab" {rPois rF+ Dex+2} 1343 | D:2 | Reached skill level 1 in Fighting 1349 | D:2 | Reached skill level 6 in Conjurations 1440 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/8 2249 | D:3 | Found an opulent altar of Gozag. 2313 | D:3 | Found a glowing drain. 2328 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_ring, hellmonk_ecumenical_altar_watching_god D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_brackets, mainiacjoe_overflow_small_starburst, cheibrodos_sewer_entry_sluice, kennysheep_pointless_box Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Conjurations | 6 | 6.3 Dodging | | 2.8 Stealth | | 2.6 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 54 | 2 || 56 Kick | 10 | || 10 Peck | 9 | 1 || 10 Cast: Magic Dart | 18 | 31 || 49 Searing Ray | | 2 || 2 Use: Scroll | | 5 || 5 Potion | | 1 || 1 Stab: Sleeping | 5 | || 5 Armour: Robe | 11 | 1 || 12 Dodge: Dodged | 40 | 8 || 48