KennySheep Level 1 of the Dungeon [Shop] Cyjor's Book Emporium a book of Frost (308 gold) a book of Blood (392 gold) a book of Dreams (196 gold) a Young Poisoner's Handbook (280 gold) the Disquisition on Air and Enchantment (588 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Inner Flame Hexes/Fire 3 no c - Silence Hexes/Air 5 no d - Storm Form Transmutation/Air 7 no (0, 0, D:1) 17 sling bullets (4, 20, D:1) a +0 whip (13, 26, D:1) 16 stones (20, 22, D:1) 16 stones (43, 27, D:1) a +0 whip (45, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 5, D:2) a +0 great mace (22, 23, D:2) 23 stones (28, 31, D:2) a +0 short sword 2 stones (35, 17, D:2) a +0 short sword (40, -2, D:2) a +0 halberd a +0 halberd (41, -1, D:2) a +0 whip (50, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 14 stones (2, 40, D:3) a +0 club (4, 36, D:3) a +0 short sword (6, 31, D:3) 15 stones (7, 12, D:3) 3 stones a +0 short sword (7, 27, D:3) 18 stones (12, 36, D:3) 15 sling bullets (14, -6, D:3) 23 sling bullets (19, 38, D:3) 22 stones (23, 45, D:3) 9 stones (32, 11, D:3) a +0 club (36, 22, D:3) a +0 dagger a +0 robe (37, 22, D:3) a +0 club a +0 trident a +0 ring mail (37, 34, D:3) 16 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a scroll of enchant weapon (1, -1, D:4) a scroll of enchant weapon (8, 2, D:4) 20 stones (10, -1, D:4) a +0 club (13, 2, D:4) a +0 mace a +0 short sword 5 stones (14, -29, D:4) a +0 dagger (34, -32, D:4) a +0 whip a +0 leather armour (42, -2, D:4) 15 stones (49, -25, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 mace (50, -27, D:4) 7 poisoned darts a +0 dagger (50, -26, D:4) a +0 hand axe (51, -25, D:4) a +0 robe a +1 dagger of draining (51, 5, D:4) a +0 ring mail (52, -23, D:4) a +0 giant club (52, 3, D:4) a +0 ring mail (55, -29, D:4) 10 stones Level 5 of the Dungeon (0, 0, D:5) 22 stones (6, -7, D:5) 14 stones (7, -25, D:5) the +5 great sword of Laro {drain, rF+} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. (15, -24, D:5) 23 arrows (16, 21, D:5) 15 stones (21, -12, D:5) 18 arrows (31, -13, D:5) a +0 scale mail (33, -13, D:5) a +0 flail (34, -25, D:5) a +0 great sword (35, 7, D:5) a +0 crystal plate armour (37, 16, D:5) a +0 giant club (42, -19, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Betielau's One-of-a-Kind Rings the ring of Tiokhlom {rPois rC+ MP+9 Dex+2 Slay-2} (730 gold) [ring of poison resistance] Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rC: It protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +9 ring of dexterity (1785 gold) a +8 ring of strength (1521 gold) a +7 ring of slaying (2589 gold) a +6 ring of protection (1170 gold) the ring of Virgheg {rPois rF+ Str+4} (669 gold) [ring of protection from fire] Str: It affects your strength (+4). rF: It protects you from fire. rPois: It protects you from poison. (0, 0, D:6) a +0 whip (7, 14, D:6) a staff of poison (9, 19, D:6) 21 arrows (12, 6, D:6) a stone a +0 club (13, 7, D:6) a +0 dagger a +0 dagger 2 stones (14, 6, D:6) a +0 whip (14, 8, D:6) a +0 short sword (27, -2, D:6) a +0 robe a +0 scimitar (29, -2, D:6) a +0 robe a +4 long sword of freezing (30, -3, D:6) 14 stones (30, -2, D:6) a +0 robe a +4 long sword (37, 39, D:6) 21 sling bullets (38, 34, D:6) a +0 plate armour (39, -14, D:6) a +0 robe Level 7 of the Dungeon [Shop] Romograps's Antique Weapon Shoppe a +0 short sword (84 gold) the +1 short sword of Siphiugo {pain, Dex+3 Stlth+} (800 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. a +0 long sword (98 gold) a +0 fustibalus (420 gold) a +0 club (28 gold) a +2 shortbow of flaming (487 gold) (0, 0, D:7) a +0 chain mail (8, -7, D:7) 20 stones (8, 29, D:7) a +0 trident (10, 33, D:7) a +1 hand axe of freezing (15, 16, D:7) a +0 short sword (15, 26, D:7) 13 stones (18, 13, D:7) a +0 trident (21, 15, D:7) 7 poisoned darts (25, 10, D:7) 11 bolts (26, 12, D:7) a +0 shortbow 19 arrows (27, 15, D:7) a +0 short sword a +0 dagger a +0 trident a +0 chain mail (28, 15, D:7) a +0 short sword a +0 ring mail (42, 1, D:7) 14 stones (45, 23, D:7) 20 arrows (47, 14, D:7) 12 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, 1, D:8) a +0 chain mail 3 boomerangs a +0 hand axe a +0 whip (6, 24, D:8) a +0 dire flail a +0 giant spiked club (8, -6, D:8) a +1 spear of venom a +0 animal skin (21, -7, D:8) a +0 giant spiked club a +0 giant club (32, -13, D:8) a +0 war axe (41, -3, D:8) 20 bolts (42, 3, D:8) a +0 dagger of chaos a +2 robe of willpower (43, 34, D:8) a +0 robe (43, 44, D:8) a +0 dagger (43, 45, D:8) a +0 hand axe a +0 chain mail (44, 44, D:8) a +0 club (45, 44, D:8) a +0 dagger 3 boomerangs a +0 leather armour (46, 30, D:8) a +0 hunting sling (53, 34, D:8) a +0 arbalest (54, 6, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a water moccasin corpse (skeletalised by now) (1, -12, D:9) a scorpion corpse (still there?) a howler monkey corpse (still there?) (1, -11, D:9) a yak corpse (1, -5, D:9) a water moccasin corpse (3, -18, D:9) 2 potions of heal wounds (6, 1, D:9) a water moccasin corpse (8, 5, D:9) 5 gold pieces (9, 7, D:9) a +0 dagger (11, -2, D:9) a +0 leather armour (16, -3, D:9) a +0 shortbow 29 arrows a howler monkey corpse (skeletalised by now) a centaur corpse (skeletalised by now) (17, 3, D:9) a +0 rapier