Dungeon Crawl Stone Soup version 0.28-a0-1130-gc51a68064b (webtiles) character file. Game seed: 7039316060559690732 32 KennySheep the Conjurer (level 2, -5/20 HPs) Began as a Demigod Conjurer on Dec 12, 2021. Killed by nerve-wracking pain ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:09 (1382 turns). KennySheep the Conjurer (Demigod Conjurer) Turns: 1382, Time: 00:02:10 Health: -5/20 AC: 3 Str: 8 XL: 2 Next: 96% Magic: 0/8 EV: 12 Int: 20 God: Gold: 45 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . g - +1 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . h - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: studying Spellcasting A: high mp 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons f - a +0 dagger g - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Wands i - a wand of flame (20) j - a wand of iceblast (10) Scrolls b - a scroll of identify {unknown} d - a scroll of noise {unknown} e - 4 scrolls of enchant armour {unknown} l - a scroll of magic mapping {unknown} Potions c - a potion of brilliance {unknown} k - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Sublimation of Blood Necr 3% N/A 22% 2 Wereblood Tmut 3% N/A 22% 2 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Starburst Conj/Fire 5% 6d4 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the orc priest. The orc priest is heavily wounded. An orc wizard comes into view. It is wielding a +0 dagger. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the orc priest. The orc priest is severely wounded. You hit the orc priest but do no damage. You drain the orc priest. The orc priest is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the orc wizard. The orc wizard is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You hit the orc wizard but do no damage. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. You hit the orc wizard. You drain the orc wizard. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You hit the orc wizard. The orc wizard is severely wounded. The orc wizard gestures at you while chanting. You resist with some effort. You hit the orc wizard but do no damage. You drain the orc wizard. You kill the orc wizard! The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Ouch! That really hurt! You die... ###'##### #.# #.# #.# #.# #.# # #.# #. #.# #. #@# ####.)#)# #......o# #.###...# ##... #..## #.># ##.# #.# You could see an orc priest (drained). Vanquished Creatures An orc wizard (D:3) An orc (D:3) 3 ball pythons (D:1) A bat (D:3) 4 endoplasms 2 giant cockroaches 4 goblins 2 hobgoblins (D:3) 4 kobolds A quokka (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KennySheep the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 307 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/8 310 | D:1 | Learned a level 2 spell: Searing Ray 582 | D:1 | Reached skill level 4 in Conjurations 908 | D:2 | You fall into a shaft and drop 1 floor! 1382 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring D:2: layout_rooms D:3: layout_basic, hellmonk_ecumenical_altar_slurped_away, guppyfry_early_lair_pool Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 3 | 3.1 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 54 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1384 | 1341 | 43 | 0 | 1189 | 3 | 461.3 | Dungeon | 1384 | 1341 | 43 | 0 | 1189 | 3 | 461.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 907 daAuts D:3: 477 daAuts