Dungeon Crawl Stone Soup version 0.30-a0-219-gf2db51d15e (webtiles) character file. Game seed: 17390147192098999289 1 KennySheep the Vexing (level 1, -2/11 HPs) Began as a Deep Elf Hexslinger on Oct 7, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (14 turns). KennySheep the Vexing (Deep Elf Hexslinger) Turns: 14, Time: 00:00:09 Health: -2/11 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 0.7 Fighting * Level 2.7 Ranged Weapons + Level 2.4 Dodging + Level 1.5 Spellcasting * Level 4.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A jackal comes into view. A jackal is nearby! The jackal barks! The jackal seems to slow down. You hear a bark! You shoot a sling bullet. The sling bullet closely misses the jackal. A jackal comes into view. You shoot a sling bullet. The sling bullet misses the jackal. The jackal barks! The sling bullet hits the jackal but does no damage. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the jackal. The jackal is severely wounded. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. You hear a bark! A jackal comes into view. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. x2 You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. x3 You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ♣♣♣ ♣.P♣♣♣♣♣♣ ♣..P...♣♣ ♣..<..♣♣ ♣......♣ ♣.♣..♣♣♣ ♣♣..♣♣ ♣♣.♣♣ ♣h@♣ ♣♣h♣ ♣.♣ ♣.♣ .♣♣ ♣ You could see 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KennySheep the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 14 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_cross, shapermc_ecumenical_altar_totnotflames Action || total -------------------------++------- Fire: Sling || 8 Cast: Slow || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 5 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 5 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 15 daAuts