Dungeon Crawl Stone Soup version 0.30-a0-626-gd6a5dd7a1f (webtiles) character file. Game seed: 13941813912572997720 80902 KennySheep the Fencer (level 16, -4/127 HPs) Began as a Formicid Hunter on Jan 11, 2023. Was the Champion of Makhleb. Slain by Rupert ... wielding a +0 antimagic great mace (11 damage) ... on level 13 of the Dungeon on Jan 12, 2023. The game lasted 01:17:34 (19258 turns). KennySheep the Fencer (Formicid Hunter) Turns: 19258, Time: 01:17:34 Health: -4/127 AC: 40 Str: 17 XL: 16 Next: 16% Magic: 0/24 EV: 10 Int: 13 God: Makhleb [******] Gold: 1350 SH: 5 Dex: 23 Spells: 15/15 levels left rFire + + . SeeInvis + K - +4 great sword (freeze) rCold + + . Faith . (no shield) rNeg + . . Spirit . R - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois + Reflect + (helmet unavailable) rElec + Harm . x - +2 cloak {Stlth+} rCorr + Rampage . o - +1 pair of gloves Will +++.. NoCast + i - +2 pair of boots Stlth ++ N - amulet of reflection HPRegen 0.41/turn S - ring of protection from cold MPRegen 0.19/turn T - ring of Freedom {*Slow rF+ rN+ Will+ Int+3} @: resistant, studying Long Blades A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb You were on level 13 of the Dungeon. You worshipped Makhleb. Makhleb was exalted by your worship. You visited 3 branches of the dungeon, and saw 20 of its levels. You also visited: Sewer and Bailey. You collected 2186 gold pieces. You spent 836 gold pieces at shops. Inventory: Hand Weapons a - the +7 Throatcutter {drain, coup de grace} (You took it off Terence on level 3 of the Dungeon) It may instantly kill foes which have little health. b - the +2 shortbow "Yprap" {speed, rC- Int+4} (You bought it in a shop on level 2 of the Orcish Mines) Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. K - a +4 great sword of freezing (weapon) Missiles z - 5 throwing nets Armour i - a +2 pair of boots (worn) o - a +1 pair of gloves (worn) x - a +2 cloak of stealth (worn) D - +0 steam dragon scales G - a +0 plate armour R - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it on level 12 of the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Jewellery h - a ring of fire n - a +4 ring of protection w - a ring of magical power E - a +4 ring of protection M - a ring of ice N - an amulet of reflection (around neck) S - a ring of protection from cold (left hand) T - the ring of Freedom (right hand) {*Slow rF+ rN+ Will+ Int+3} (You bought it in a shop on level 2 of the Orcish Mines) [ring of positive energy] Int: It affects your intelligence (+3). rF: It protects you from fire. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. Will: It increases your willpower. V - a ring of magical power X - an amulet of regeneration Z - an amulet of the acrobat Wands r - a wand of digging (9) t - a wand of polymorph (16) v - a wand of charming (33) H - a wand of roots (17) L - a wand of mindburst (6) Scrolls c - 2 scrolls of fog d - 6 scrolls of immolation y - a scroll of butterflies A - 3 scrolls of enchant armour F - 2 scrolls of fear I - 12 scrolls of identify J - 2 scrolls of magic mapping O - 2 scrolls of enchant weapon P - a scroll of silence Q - a scroll of amnesia Potions e - 5 potions of curing f - 5 potions of might g - 2 potions of lignification j - 4 potions of flight k - 3 potions of degeneration l - a potion of resistance m - 4 potions of heal wounds p - 4 potions of mutation q - 5 potions of brilliance s - 5 potions of magic u - 3 potions of ambrosia B - a potion of invisibility U - a potion of attraction {unknown} Miscellaneous C - a piece from Xom's chessboard (15/15) W - a condenser vane Skills: + Level 11.8 Fighting + Level 15.7 Long Blades - Level 12.0 Ranged Weapons * Level 13.1 Armour - Level 7.8 Dodging - Level 10.1 Stealth * Level 11.4 Invocations You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 99% 1 Kiss of Death Conj/Necr 0% 2d5 99% 1 Sting Tmut/Pois 0% 1d3 99% 1 Momentum Strike Conj/Tloc 0% 3d8 100% 2 Poisonous Vapours Pois/Air 0% N/A 100% 2 Call Canine Familiar Summ 0% N/A 100% 3 Confusing Touch Hex 0% N/A 100% 3 Lesser Beckoning Tloc 0% N/A 100% 3 Portal Projectile Hex/Tloc 0% N/A 100% 3 Summon Guardian Golem Hex/Summ 0% N/A 100% 3 Dispel Undead Necr 0% 3d6 100% 4 Leda's Liquefaction Hex/Erth 0% N/A 100% 4 Olgreb's Toxic Radiance Pois 0% N/A 100% 4 Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Eringya's Noxious Bog Tmut/Pois 0% N/A 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (0/1) D:6 Lair (5/5) D:10 Swamp (0/4) Lair:3 Spider (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:12 D:13 Sewer (visited) Bailey (visited) Altars: Cheibriados Dithmenos Elyvilon Makhleb Qazlal Ru Trog Vehumet Zin The Shining One Jiyva Shops: D:4 * Orc:2 (=(: Annotations: D:13 Rupert Lair:5 3 runed translucent doors, lotum's ghost, journeyman GrFi Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Your butterfly disappears in a burst of colours! Rupert hits you but does no damage. You swap places. Rupert hits your butterfly with a +0 antimagic great mace!! Your butterfly dies! Your butterfly disappears in a burst of colours! The human hits your butterfly. Your butterfly dies! Your butterfly disappears in a burst of colours! The human yells at you, "GO AWAY!" The human misses your butterfly. Things that are here: a hell hound corpse; a human corpse You slash the human! You freeze the human. Your attack snaps the human out of its fear. The human is heavily wounded. The human hits your butterfly! Your butterfly dies! Your butterfly disappears in a burst of colours! The human hits your butterfly! Your butterfly dies! Your butterfly disappears in a burst of colours! You block the human's attack. Rupert hits you but does no damage. You slash the human! You freeze the human. The human is severely wounded. Rupert hits you with a +0 antimagic great mace!!! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. A cyan ugly thing comes into view. The human hits you but does no damage. Your butterfly is engulfed in blazing flames. Your butterfly dies! Your butterfly disappears in a burst of colours! You barely miss the human. The human is severely wounded. Your butterfly is engulfed in blazing flames. Your butterfly dies! Your butterfly disappears in a burst of colours! Rupert hits you with a +0 antimagic great mace! You die... #....# # #....# .###.#######..b.# .. ..........{.bb..##########.# # .######.####bbbb☼...○......###. #.# #..p°#○...○......... #.# #{#E###...hR☼......# #.# #.#@# #...pE.c.....# #.# #{#@# #....[☼.p....# #<# #°#p# #....p<∩po...# ### #..b.☼☼.....>