Dungeon Crawl Stone Soup version 0.27-a0-1188-g73eefd5def (webtiles) character file. Game seed: 5060810826625929347 2 Khashishi the Ducker (level 1, -1/18 HPs) Began as a Human Monk on May 21, 2021. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (42 turns). Khashishi the Ducker (Human Monk) Turns: 42, Time: 00:00:28 Health: -1/18 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Potions c - a potion of curing {unknown} Skills: + Level 3.0 Fighting + Level 3.0 Axes - Level 3.0 Dodging - Level 2.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History c - a puce potion An endoplasm comes into view. A quokka comes into view. A frilled lizard comes into view. A jackal comes into view. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is moderately wounded. The frilled lizard hisses angrily. The jackal barks! The endoplasm hits you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. A jackal comes into view. You slash the endoplasm! You kill the endoplasm! You closely miss the frilled lizard. The frilled lizard misses you. A jackal comes into view. The jackal misses you. The jackal closely misses you. The frilled lizard closely misses you. Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings seem slightly different. A rat comes into view. The rat moves out of view. You miss the jackal. The jackal barks! The jackal barely misses you. The jackal completely misses you. The quokka closely misses you. You closely miss the jackal. You barely miss the quokka. The quokka closely misses you. The jackal bites you. You hit the quokka. The quokka is almost dead. You closely miss the jackal. The jackal bites you. The quokka bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ....##.........#.........# ....+..........#.........# .†..###..................# ....>...............#.... ##.#.#########...#.#..+### #.##.# #.....h........ .###.. .....##..#.#..... ## ##.# ##...##.#rh.#.... .## ## #.......@h....... #.# #....#..#lr...... .#.# #..#..#....#...## #.#.# #..........#.### .###.# .#...#..#.#.# ## #.# ..#.#.....#.# ... . .. ... .. ## .# .. .. You could see a quokka, 2 jackals, a frilled lizard and a rat. Vanquished Creatures An endoplasm (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Khashishi the Human Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 42 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, hellmonk_ecumenical_altar_lost_god, hangedman_abyss_or_decor_stabs, hangedman_abyss_or_decor_lesser_grid Action || total -------------------------++------- Melee: Hand axe || 8 Stab: Sleeping || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 14 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 14 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts