Dungeon Crawl Stone Soup version 0.32-a0-673-g3729bd50f8 (webtiles) character file. Game seed: 46595238087725389 32 Khashishi the Apothecary (level 3, -6/24 HPs) Began as a Coglin Alchemist on Mar 10, 2024. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:07:41 (1452 turns). Khashishi the Apothecary (Coglin Alchemist) Turns: 1452, Time: 00:07:41 Health: -6/24 AC: 4 Str: 8 XL: 3 Next: 25% Magic: 3/6 EV: 12 Int: 16 God: Gold: 85 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . j - +0 dagger {Mira} rCold . . . h - staff of death {Gyeongja} rNeg + . . b - +1 robe of Calculation {rElec Regen+} rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 1.04/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons e - a +2 antimagic dagger {Zero} j - a +0 dagger (weapon) {Mira} Armour b - the +1 robe of Calculation (worn) {rElec Regen+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. f - a +0 pair of boots (worn) Magical Staves h - a staff of death (offhand) {Gyeongja} Scrolls c - 2 scrolls of vulnerability {unknown} g - 2 scrolls of fear {unknown} i - 3 scrolls of enchant armour {unknown} k - a scroll of identify {unknown} l - a scroll of enchant weapon {unknown} Potions a - a potion of cancellation {unknown} d - 2 potions of invisibility {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations + Level 3.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 24% 1d4 11% 1 Mercury Vapours Alch/Air 14% N/A 14% 2 Searing Ray Conj 12% 2d4 17% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You see here a +0 dagger. An endoplasm comes into view. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is heavily wounded. You hit the endoplasm with your staff of death. You kill the endoplasm! Your magical contamination has completely faded away. Found a hammer. Found a runed translucent door. You start resting. Magic restored. You open the door. The sting hits Crazy Yiuf. Crazy Yiuf is poisoned. Crazy Yiuf is lightly wounded. The sting hits Crazy Yiuf but does no damage. Crazy Yiuf looks even sicker. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Crazy Yiuf draws strength from your wounds! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, very poisoned, 72% to hit) The sting hits Crazy Yiuf but does no damage. Crazy Yiuf looks even sicker. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... #.# #.......###.....##.. #.# #.##.##.# #.....##.. #.# ######### ##....##.. #.# #....##.. #.# #....##.. #.####♣♣ ### ########. #.#..#.♣♣ ♣♣#..)# #######† #.......♣♣♣♣g'...# ##.....#. ###......♣.@♣#...# #........ ##.#..♣.♣♣♣ ### #..###... ###♣♣♣♣♣ #........ #..###..# #..###..# #......^# ######### You could see Crazy Yiuf (very poisoned). Vanquished Creatures An adder (D:2) 2 bats (D:2) 4 endoplasms 2 giant cockroaches A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:2) 2 kobolds (D:1) 4 rats (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Khashishi the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 109 | D:1 | Found Gifolurr's Antique Armour Emporium. 215 | D:1 | Reached skill level 1 in Conjurations 296 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 733 | D:1 | Found a faded altar of an unknown god. 1038 | D:2 | Identified the +1 robe of Calculation {rElec Regen+} 1050 | D:2 | Reached XP level 3. HP: 6/24 MP: 3/6 1421 | D:2 | Found a runed translucent door. 1445 | D:2 | Noticed Crazy Yiuf 1452 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, chequers_ecumenical_altar_island, serial_shops, shop, st_stairs_3, skrybe_limestone_x, grunt_decor_mini_mirrors D:2: layout_loops_cross, minmay_misc_feat_pillars, kennysheep_generic_room_12, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.4 Dodging | 2 | 2.0 Spellcasting | 2 | 2.1 Stealth | 2 | 2.0 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 13 Staff || 12 Cast: Sting || 35 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1461 | 1413 | 48 | 95 | 946 | 2 | 730.5 | Dungeon | 1461 | 1413 | 48 | 95 | 946 | 2 | 730.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 866 daAuts D:2: 594 daAuts