Dungeon Crawl Stone Soup version 0.33-a0-619-gcdb383b4eb (webtiles) character file. Game seed: 11193376223381017846 0 KingCobr1 the Tinkerer (level 1, 0/13 HPs) Began as a Coglin Forgewright on Jan 2, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (52 turns). KingCobr1 the Tinkerer (Coglin Forgewright) Turns: 52, Time: 00:00:37 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 hammer {Rafael} rCold . . . d - +0 dagger {Soledad} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) {Rafael} d - a +0 dagger (offhand) {Soledad} Armour c - a +0 robe (worn) e - a +0 pair of gloves Scrolls f - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 1.7 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 4% 2 Launch Clockwork Bee Frge 14% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 65% 4 Forge Lightning Spire Air/Frge 7% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? You open the gate. Found a scroll labelled COETSE JOSMA. 2 jackals come into view. Found a viscous brown potion. The jackal barks! There is an open gate here. A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! The jackal barely misses you. The jackal bites you. The jackal barely misses you. x3 You hit the jackal with your +0 hammer. The jackal is almost dead. You barely miss the jackal with your +0 dagger. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal misses you. The jackal closely misses you. The jackal bites you. x2 You hit the jackal with your +0 hammer. The jackal is moderately wounded. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. x2; The jackal misses you. You barely miss the jackal with your +0 hammer. The jackal is moderately wounded. You barely miss the jackal with your +0 dagger. The jackal barely misses you. x2; The jackal misses you. The jackal bites you. The jackal completely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #. #. #! #.## # #... .# #?.###..# ##..hh#..# #....@h..# #ß...ßh..# ####'''####..# #.........# .# #.........# #.........# #§.......~# #≈§§§..~.~# #≈.≈...~.~# You could see 4 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KingCobr1 the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 52 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring Action || total ---------------------------++------- Melee: Mace || 3 Dagger || 3 Armour: Robe || 9 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 8 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 8 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts