Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8716250539037546843 4 KleptoBismol the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on May 8, 2024. Slain by a kobold ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:12:43 (193 turns). KleptoBismol the Caller (Merfolk Summoner) Turns: 193, Time: 00:12:44 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 3/3 EV: 12 Int: 14 God: Gold: 8 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 flail rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons c - a +0 flail (weapon) Armour a - a +0 robe (worn) d - a +0 scale mail Skills: - Level 2.6 Dodging + Level 2.5 Stealth - Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 13% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Your bat hits the jackal. The jackal closely misses your bat. Your bat closely misses the kobold. Hit: c) +0 flail Press: ? - help, Dir - move target, f - jackal Aim: a jackal (heavily wounded, ally target, about 55% to evade your +0 flail) You closely miss the jackal. The jackal is heavily wounded. Your bat hits the kobold but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses your bat. The jackal bites you but does no damage. Something hits your bat but does no damage. Your bat barely misses the jackal. Hit: c) +0 flail Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (heavily wounded, ally target, about 55% to evade your +0 flail) You barely miss the jackal. The jackal is heavily wounded. Your bat hits the jackal but does no damage. The jackal barely misses you. The jackal closely misses you. Hit: c) +0 flail Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (heavily wounded, ally target, about 55% to evade your +0 flail) You hit the jackal but do no damage. The jackal is heavily wounded. Your bat hits the kobold. The jackal barely misses you. Your bat barely misses the kobold. The jackal bites you but does no damage. Hit: c) +0 flail Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (heavily wounded, ally target, about 55% to evade your +0 flail) You hit the jackal. You kill the jackal! Your bat hits the kobold but does no damage. Magic courses through your body. Your bat closely misses the kobold. The kobold hits you with a +0 club. You die... #. #........##.#..# .##..#.÷......#..## .#...##.....#...... #..#.##.....∩.#.### #..#.#∩....#..#.∩∩∩ ....#.#........÷.... ##.#.#h##............ #.#.#K##............ #.#@#.##........÷... ###.#K#h#∩........÷... #...hK#K#∩.###∩∩###∩## #.....#.######### #### #....b#......# #....†#h##...... #.....#.# ####. #.......# #..........# You could see a jackal, 2 kobolds and a friendly bat (summoned). Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) A ball python (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KleptoBismol the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 193 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_rooms Action || total ---------------------------++------- Melee: Flail || 8 Cast: Summon Small Mamm || 11 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 12