Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 7297281577897707925 29 KleptoBismol the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Aug 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:10:24 (1097 turns). KleptoBismol the Conjurer (Demonspawn Conjurer) Turns: 1097, Time: 00:10:24 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 7/7 EV: 12 Int: 20 God: Gold: 23 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . e - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: spiny 1, weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) f - a +0 hand axe g - a +0 dagger Armour a - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4884 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You have a small tail. Message History Magic restored. There is a stone staircase leading down here. A kobold comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (asleep, 100% to hit) The magic dart hits the kobold but does no damage. The kobold shouts! A giant cockroach comes into view. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach, p - kobold Aim: a giant cockroach (78% to hit) The searing ray hits the kobold. You kill the kobold! The searing ray hits the giant cockroach. You kill the giant cockroach! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Unknown command. You start resting. Magic restored. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...# #####.## #### ###.....# # #...##### # #.### .. #.# ....# #####.# ... .###### #.....# .....## #.##### #.#...# #@# #.#...# #.# #.....#####.# ###..>..)...# #.##.######## #....# #...## ##......... .......K.#. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) 3 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KleptoBismol the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 220 | D:1 | Discovered your monstrous ancestry. 220 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 220 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 445 | D:1 | Learned a level 2 spell: Searing Ray 1068 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1068 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1097 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, hangedman_decor_points, minmay_tromino_i4 Action || total ---------------------------++------- Cast: Magic Dart || 32 Searing Ray || 9 Armour: Robe || 1