Dungeon Crawl Stone Soup version 0.33-a0-390-g2aa0d2bae1 (webtiles) character file. Game seed: 11556451866881919432 233 KnightInRags the Magician (level 6, -5/42 HPs) Began as a Djinni Fire Elementalist on Nov 17, 2024. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (7 damage) ... on level 4 of the Dungeon. The game lasted 00:30:48 (1729 turns). KnightInRags the Magician (DjFE) Turns: 1729, Time: 00:30:49 Health: -5/42 AC: 2 Str: 7 XL: 6 Next: 25% Gold: 87 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . - Unarmed rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-6 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of poison d - a scroll of torment e - 3 scrolls of identify Potions b - a potion of magic {unknown} Skills: + Level 1.0 Fighting + Level 3.3 Dodging * Level 3.5 Stealth + Level 1.0 Unarmed Combat * Level 3.9 Spellcasting * Level 3.9 Conjurations * Level 3.9 Hexes * Level 3.9 Summonings * Level 3.9 Necromancy * Level 3.9 Translocations * Level 3.9 Forgecraft * Level 3.9 Fire Magic * Level 3.9 Ice Magic * Level 3.9 Air Magic * Level 3.9 Earth Magic * Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 d - Inner Flame Hex/Fire 18% N/A 9% 3 e - Flame Wave Conj/Fire 18% 2d7 28% 4 f - Sting Conj/Alch 72% 1d7 2% 1 g - Blink Tloc 36% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Shops: D:1 : Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found an escape hatch in the ceiling. The gnoll misses you. A scorpion comes into view. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You feel a terrible chill! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 28% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll bouda shouts! The endoplasm barely misses you. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 whip. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Flame Wave (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Flame Wave (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 28% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the endoplasm. The endoplasm is almost dead. The flame wave engulfs the gnoll! The gnoll is almost dead. (Press . to intensify the flame waves.) The gnoll shouts! * * * LOW HITPOINT WARNING * * * You hear a shout! You hear a bark! Something shouts, "Fly, thou surly boil-brained prigger-of-prances!" The gnoll hits you with a +0 whip! You die... .#..) ..#<. .... ..... ... ...... ###.# ...... .. ...###...... .## #.........# ..g #......# ! .. #.g@...#. #. #. ###.g......# ##.##.##..J....##.# .......g.......##. .#......s......... ....#..........#.. .#.......#.#...#.## ##..<.<.#.#...# # #.#..........# You could see a gnoll bouda, a scorpion, 2 gnolls and an endoplasm. Vanquished Creatures Sigmund (D:2) 2 adders (D:3) 2 dart slugs 4 ball pythons 3 bats (D:1) 7 endoplasms 6 giant cockroaches 3 goblins 7 hobgoblins 2 jackals (D:1) 3 quokkas 3 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KnightInRags the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | KnightInRags set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 131 | D:2 | Reached XP level 2. HP: 20/21 MP: 0/0 498 | D:2 | Noticed Natasha 621 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 621 | D:1 | Learned a level 1 spell: Sting 1074 | D:1 | Found Xiguc's Book Boutique. 1306 | D:2 | Noticed Sigmund 1319 | D:2 | Killed Sigmund 1320 | D:2 | Reached XP level 4. HP: 15/31 MP: 0/0 1320 | D:2 | Reached XP level 5. HP: 17/36 MP: 0/0 1320 | D:2 | Learned a level 2 spell: Blink 1320 | D:2 | Reached XP level 6. HP: 20/41 MP: 0/0 1448 | D:3 | Found a glowing drain. 1479 | Sewer | Entered a sewer 1546 | D:3 | Reached skill level 1 in Unarmed Combat 1557 | D:3 | Reached skill level 1 in Fighting 1729 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, serial_shops, shop, nicolae_eternal_life D:2: layout_loops_ring, basic_altar, minmay_pentomino_z2, uniq_sigmund, uniq_natasha D:3: layout_rooms, gammafunk_temple_overflow_statue, portal_sewer_entry_f, hex_medium D:4: cheibrodos_helix_gallery, layout_basic, temple_pool_b, serial_shops, kennysheep_mini Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Stealth | 2 3 | 3.5 Dodging | 3 | 3.3 Unarmed Combat | 1 | 1.0 Fighting | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 41 | 7 || 48 Cast: Foxfire | 49 | 7 || 56 Scorch | 1 | || 1 Volatile Blastmot | 3 | 3 || 6 Inner Flame | 3 | || 3 Flame Wave | | 2 || 2 Use: Scroll | 4 | 1 || 5 Stab: Sleeping | 2 | || 2 Armour: Robe | 50 | 13 || 63 Dodge: Dodged | 47 | 16 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1735 | 1735 | 0 | 0 | 16 | 5 | 347.0 | Dungeon | 1730 | 1730 | 0 | 0 | 16 | 4 | 432.5 | Sewer | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 787 daAuts D:2: 658 daAuts D:3: 266 daAuts D:4: 19 daAuts Sewer: 4 daAuts