Dungeon Crawl Stone Soup version 0.33-a0-505-g151a97f16f (webtiles) character file. Game seed: 3039796508437140343 53 KnightInRags the Grave Robber (level 3, -5/16 HPs) Began as a Vampire Necromancer on Dec 1, 2024. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... while paralysed ... on level 2 of the Dungeon. The game lasted 00:09:08 (891 turns). KnightInRags the Grave Robber (Vampire Necromancer) Turns: 891, Time: 00:09:08 Health: -5/16 AC: 0 Str: -1 (7) XL: 3 Next: 62% Magic: 2/6 EV: 5 Int: 11 (19) God: Gold: 66 SH: 0 Dex: 11 (19) Spells: 5/6 levels left rFire . . . a - melded +0 dagger rCold + + . (shield currently unavailable) rNeg + + + g - melded +1 robe of Somewhere Else {rPois rN+ Int+3} rPois ∞ b - melded +0 hat rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv + (boots currently unavailable) Will ..... (no amulet) Stlth ++++ (ring currently unavailable) HPRegen 0.00/turn (ring currently unavailable) MPRegen 0.10/turn %: no passive effects @: paralysed, bat-form, flying, bloodless, inhibited regen, slowed, lost strength, very quick A: extremely fast, flying, poison immunity, weak attacks, no casting, tiny, bloodless, fangs 3, see invisible, vampiric 2, [frail 1] a: Revivify, End Transformation You were on level 2 of the Dungeon. You were a vampire bat. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) Armour b - a +0 hat (melded) g - the +1 robe of Somewhere Else (melded) {rPois rN+ Int+3} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Scrolls e - 2 scrolls of teleportation Potions c - a potion of magic d - a potion of enlightenment f - a potion of degeneration {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 2.3 Dodging + Level 3.2 Stealth + Level 2.2 Spellcasting + Level 5.6 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 4% 2 Vampiric Draining Necr 13% 2d6 9% 3 Animate Dead Necr 13% N/A 28% 4 Curse of Agony Necr 13% N/A 61% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You are a vampire bat. You cover ground extremely quickly. You are tiny, dextrous, and very evasive. You are flying. You are immune to poison. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your equipment is almost entirely melded. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. [You are frail. (-10% HP)] Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (chance to affect: 57%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll barely misses your soul wisp. Your soul wisp barely misses the gnoll. The gnoll closely misses your soul wisp. Your soul wisp barely misses the gnoll. The gnoll hits your soul wisp with a +0 club. Your soul wisp barely misses the gnoll. The gnoll barely misses your soul wisp. Your soul wisp touches the gnoll. The gnoll hits your soul wisp with a +0 club. Your soul wisp closely misses the gnoll. The gnoll hits your soul wisp but does no damage. Your soul wisp misses the gnoll. The gnoll hits your soul wisp with a +0 club. Your soul wisp touches the gnoll. The gnoll hits your soul wisp with a +0 club. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, chance to affect: 57%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits you from afar with a +0 halberd. Your soul wisp touches the gnoll. You turn into a vampire bat. Your +0 dagger melds into your body. Your +0 hat melds into your body. The +1 robe of Somewhere Else {rPois rN+ Int+3} melds into your body. You feel weakened. You have lost your strength. You feel dopey. You feel clumsy. The gnoll misses your soul wisp. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the gnoll. The gnoll closely misses your soul wisp. The gnoll hits you from afar with a +0 halberd. You die... ....# #####....# #'### #.....#'## #.## #.....#.# #..# #....g#.# ##.# #.....#.# #.# #.....#.# #.# #...gg#'####### #.## #....*........# #..# #....b........# ##.## #.............# #..#######.............# ##...................).# #.....................# #.........###.........# #.....................# #.....................# ##............#+####### You could see 3 gnolls and a friendly soul wisp (summoned). Vanquished Creatures 2 dart slugs An endoplasm (D:2) 2 goblins 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) Jessica (D:2) An adder (D:2) 2 ball pythons 4 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KnightInRags the Vampire Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 215 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 254 | D:1 | You fall into a shaft and drop 1 floor! 332 | D:2 | Identified the +1 robe of Somewhere Else {rPois rN+ Int+3} 355 | D:2 | Found a hazy altar of Hepliaklqana. 363 | D:2 | Reached skill level 5 in Necromancy 417 | D:2 | Noticed Jessica 432 | D:2 | Killed Jessica 433 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 433 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 890 | D:2 | Lost strength. 891 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_ring, minmay_misc_feat_plants, serial_bayou_lagoon_a D:2: layout_basic, basic_altar, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.6 Fighting | | 0.1 Short Blades | | 0.1 Dodging | | 2.3 Stealth | | 3.2 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Dagger || 45 Bite || 8 Unarmed || 1 Cast: Soul Splinter || 15 Ability: Bat Form || 4 End Transformatio || 2 Exsanguinate || 2 Revivify || 1 Use: Scroll || 3 Armour: Robe || 21 Skin || 3 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 781 | 781 | 0 | 0 | 15 | 2 | 390.5 | Dungeon | 781 | 781 | 0 | 0 | 15 | 2 | 390.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 522 daAuts D:1: 258 daAuts