Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Kog the Magician (Djinni Necromancer) Turns: 530, Time: 00:04:29 Health: 14/15 AC: 3 Str: 7 XL: 1 Next: 77% Gold: 65 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ d - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 65 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) d - a +1 hat (worn) Scrolls c - a scroll labelled YCUWNU TAULIOK Skills: + Level 0.2 Armour + Level 2.2 Dodging + Level 1.6 Stealth + Level 0.2 Shields * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 36% 4 e - Curse of Agony Necr 14% N/A 73% 5 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your soul wisp closely misses the hobgoblin. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. Your soul wisp touches the hobgoblin. You hit the hobgoblin. You kill the hobgoblin! You have harvested enough death to cast Grave Claw an additional time. You swap places. You see here a hobgoblin corpse. You see here a +0 hand axe. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Found a faded altar of an unknown god. Found 2 stones. Found a stone staircase leading down. You see here a +1 hat. d - a +1 hat You start putting on your armour. You continue putting on your +1 hat. x4 You finish putting on your +1 hat. You now have 65 gold pieces (gained 11). A bat comes into view. The bat closely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to affect: 64%) The bat struggles to resist. The bat completely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (chance to affect: 64%) A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat hits you but does no damage. Your soul wisp closely misses the bat. The bat hits you but does no damage. Your soul wisp touches the bat. ############# ..##.......####### #.##.....#........ ####.##.###.#.######. ##.......# #.......##. #....@...###.#..##.... #......b#......#...####. #.....*.#..####.....# #. #.......#..........## #. #.......#.######........ #.......#.# ##.###### #.......#.# #.# #.........# #+# ### You can see a bat (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kog the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Kog set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 442 | D:1 | Found a faded altar of an unknown god. Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Soul Splinter || 8 Armour: Robe || 10 Dodge: Dodged || 10