Dungeon Crawl Stone Soup version 0.30-a0-845-g7c6808c8ce (webtiles) character file. KoolestKoolAid the Conjurer (Demigod Conjurer) Turns: 29, Time: 00:03:49 Health: 14/14 AC: 2 Str: 8 XL: 1 Next: 13% Magic: 5/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: * Level 1.7 Dodging * Level 1.7 Stealth * Level 1.7 Spellcasting + Level 3.6 Conjurations You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Okay, then. The magic dart hits the jackal. The jackal is severely wounded. The jackal barks! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The magic dart hits the jackal. You kill the jackal! Press: ? - help, v - describe, . - travel The floor. Okay, then. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - you Okay, then. Found an escape hatch in the floor. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - you Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - you Okay, then. There are no items here. Attack: -) Nothing wielded Press: ? - help, Dir - move target You swing at nothing. Why would you want to do that? Unknown command. ## #.# # #.### #.## #..# #...##..# #@...# #.≈.<# #..≈##### #.$≈ #.†. #§>≈ #≈.§ #### There are no monsters in sight! Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KoolestKoolAid the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 Illustrated notes Action || total ---------------------------++------- Cast: Magic Dart || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts