Dungeon Crawl Stone Soup version 0.28-a0-643-g84cb2ea78e (webtiles) character file. Game seed: 12251457138346755758 64 KoroneIsBestGirl the Chiller (level 4, -1/30 HPs) Began as a Barachi Ice Elementalist on Oct 11, 2021. Slain by a water moccasin zombie (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:40 (2953 turns). KoroneIsBestGirl the Chiller (BaIE) Turns: 2953, Time: 00:03:41 Health: -1/30 AC: 2 Str: 9 XL: 4 Next: 12% Magic: 8/8 EV: 13 Int: 16 God: Gold: 50 SH: 0 Dex: 13 Spells: 4/8 levels left rFire . . . SeeInvis . g - +1 spear (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons d - a +0 short sword g - a +1 vampiric spear (weapon) Armour a - a +0 robe (worn) Wands m - a wand of mindburst (11) Scrolls n - a scroll of torment {unknown} o - 2 scrolls of identify {unknown} p - a scroll of teleportation {unknown} Potions b - a potion of resistance {unknown} e - a potion of attraction {unknown} f - a potion of heal wounds {unknown} h - a potion of degeneration {unknown} i - 2 potions of brilliance {unknown} l - 2 potions of ambrosia {unknown} Skills: + Level 3.1 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting * Level 5.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 1% 1 b - Frozen Ramparts Ice 40% 1d6 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 20% N/A 5% 3 Blink Tloc N/A N/A 28% 2 Lesser Beckoning Tloc 2% N/A 50% 3 Hailstorm Conj/Ice 11% 3d5 50% 4 Manifold Assault Tloc 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is an open door here. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target Boing! As you read the scroll labelled QOZOYH GUIRRADD, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. As you read the scroll labelled FUICAO WOUTSU, it crumbles to dust. It is a scroll of enchant weapon. Your +0 vampiric spear glows red for a moment. The water moccasin zombie closely misses you. x2 As you read the scroll labelled HOFUTERCHUOD, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. The water moccasin zombie bites you. You die... #.# ####.####............ #.###............(####### #.##...>>.........## #. #.##..##.###.#.....# #. #.##..##.# #.##...## #. #...[....# #.###.## ## ####...§§# #.# #.# # #.###§# #.# #.# #.# #@# #.#*#+## #.###Z###.##...## #...§°§...#$....## ###.#§####.....?.#* # ##....###.........#### #....#..'.........+... #.....###.........#### #.#.### ##)......#***# #.### *#.......,,* You could see a water moccasin zombie. Vanquished Creatures A worm (D:2) 4 dart slugs 7 endoplasms 5 giant cockroaches 6 goblins 2 hobgoblins A quokka (D:1) 5 ball pythons 6 bats 2 frilled lizards (D:1) 7 kobolds 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KoroneIsBestGirl the Barachi Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 102 | D:1 | Reached skill level 5 in Ice Magic 202 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 712 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 885 | D:1 | Learned a level 3 spell: Frozen Ramparts 2530 | D:3 | Reached XP level 4. HP: 21/30 MP: 6/8 2953 | D:3 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, minmay_misc_feat_five, chequers_serial_rivers_micro_b, st_stairs_12, hangedman_decor_growths, chequers_serial_rivers_micro_b D:2: layout_basic, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_corner, aquarium_window_1, aquarium_window_fake, aquarium_view_2d, aquarium_pool_split, st_stairs_10 D:3: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.7 Dodging | 3 | 3.1 Stealth | | 1.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Short sword | 6 | || 6 Spear | 44 | 15 || 59 Cast: Freeze | 53 | 2 || 55 Abil: Hop | | 1 || 1 Use: Scroll | | 3 || 3 Stab: Sleeping | 4 | 4 || 8 Armor: Robe | 12 | || 12 Dodge: Dodged | 40 | 10 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3297 | 3187 | 110 | 0 | 2800 | 3 | 1099.0 | Dungeon | 3297 | 3187 | 110 | 0 | 2800 | 3 | 1099.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1406 daAuts D:1: 1365 daAuts D:3: 526 daAuts