Dungeon Crawl Stone Soup version 0.28-a0-429-g1448048969 (webtiles) character file. Game seed: 7761316139899029846 0 Kraingore the Sneak (level 1, 0/9 HPs) Began as a Vampire Fire Elementalist on Sept 10, 2021. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (91 turns). Kraingore the Sneak (Vampire Fire Elementalist) Turns: 91, Time: 00:01:11 Health: 0/9 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1, [frail 1] a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 0.6 Conjurations + Level 2.4 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 24% 2x1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d6 11% 2 Conjure Flame Conj/Fire 6% 6-21 30% 3 Inner Flame Hex/Fire 5% N/A 34% 3 Flame Wave Conj/Fire 6% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. [You are frail. (-10% HP)] Message History You return to life. You feel frail. You start resting. HP restored. You open the door. There is an open door here. Found 30 sling bullets. A hobgoblin comes into view. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Found a green potion. You miscast Foxfire. Nothing appears to happen. You miscast Foxfire. Nothing appears to happen. You are too depleted to draw on your mana recklessly! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. The hobgoblin shouts! Okay, then. Casting: Foxfire (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Okay, then. Okay, then. Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. You begin bloodletting. You continue bloodletting. x5 You become bloodless. You begin the revivification ritual. You continue your ritual. x2 The hobgoblin hits you. Continue your ritual? [Y]es or [N]o only, please. Continue your ritual? [Y]es or [N]o only, please. Continue your ritual? You stop revivifying. Ouch! That really hurt! You hit the hobgoblin but do no damage. The hobgoblin hits you. You die... #...##..#.#..## #...#.#.#.#.#.# #...#..#...#..# ##..####.....### #...+.....<..... #.######.....### ###.# #..#...#..# #...# #.#.#.#.#.# #@##...##..#.#..## #g# ....####.#### #...........#+# .........(... ............... ................. ................. ............... ..........!.... You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kraingore the Vampire Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 91 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_rooms, hangedman_decor_diamond_cutter, minmay_misc_feat_plants Action || total -------------------------++------- Melee: Unarmed || 1 Abil: Exsanguinate || 2 Revivify || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 34 | 23 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 34 | 23 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts