Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 13451253232086432731 0 Kranky the Vexing (level 1, -1/17 HPs) Began as a Gnoll Wanderer on Feb 4, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (51 turns). Kranky the Vexing (Gnoll Wanderer) Turns: 51, Time: 00:00:21 Health: -1/17 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Miscellaneous c - a piece from Xom's chessboard (15/15) (quivered) Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 7.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 1.9 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 2.3 Invocations + Level 2.3 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 64% N/A 1% 1 Freeze Ice 20% 1d4 12% 1 Portal Projectile Hex/Tloc 18% N/A 19% 3 Ozocubu's Armour Ice 5% N/A 36% 3 Fulminant Prism Conj/Hex 4% 3d6 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal misses you. x2 The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal completely misses you. The jackal closely misses you. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal bites you. The jackal misses you. The jackal bites you. The jackal barely misses you. The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal misses you. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal completely misses you. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You die... ##### #############...## #..........#.....## #.................# ...........(......# ## ......#####.....h.#...# ......##..##..hh@....# ...####.#.##........## #..##...#.#.......### #..#..<.#.#.......# ...'#...#.#.......# ...'####8.#......## ####.####.##....## ##....##....## ###### You could see 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kranky the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Kranky set off with the following items: a +0 dagger, a +0 | robe, a piece from Xom's chessboard (15/15); and the | following spells available to memorise: Slow, Freeze, | Portal Projectile, Ozocubu's Armour, Fulminant Prism 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 51 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms, ebering_ecumenical_altar_abandoned Action || total -------------------------++------- Melee: Dagger || 9 Bite || 1 Armor: Robe || 6 Dodge: Dodged || 31