Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13965392591748852442 0 Kranky the Sneak (level 1, 0/13 HPs) Began as a Gnoll Wanderer on June 18, 2022. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (58 turns). Kranky the Sneak (Gnoll Wanderer) Turns: 58, Time: 00:00:54 Health: 0/13 AC: 4 Str: 12 XL: 1 Next: 10% Magic: 6/6 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . SeeInvis . d - staff of poison rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . c - +0 pair of gloves Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +0 leather armour (worn) c - a +0 pair of gloves (worn) Magical Staves d - a staff of poison (weapon) Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 5.3 Conjurations + Level 3.6 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 7% 1 Dazzling Flash Conj/Hex 22% N/A 14% 3 Tukima's Dance Hex 9% N/A 21% 3 Stone Arrow Conj/Erth 14% 3d7 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You begin with the following items: a +0 club, a +0 leather armour, a +0 pair of gloves; and the following spells available to memorise: Slow, Foxfire, Dazzling Flash, Tukima's Dance, Stone Arrow. Memorise Foxfire, consuming 1 spell level and leaving 8? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Found a thick jewelled staff. A rat comes into view. An endoplasm comes into view. The helpless rat fails to defend itself. You hit the rat. You kill the rat! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The foxfire hits the endoplasm. The endoplasm is moderately wounded. You see here a staff of poison. d - a staff of poison d - a staff of poison (weapon) The endoplasm freezes you. You are frozen. You drop a +0 club. The endoplasm freezes you. You are frozen. An endoplasm is nearby! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ........... ..........# ..........# ..........# ..........# ..........# .......J..# #.# .......@..# #.# ..........# #.# ..........# #.# ######.##.# #.# #######.##.# #.# ...........# #.## #######.#### #... #.# #.## #.# #.# You could see an endoplasm. Vanquished Creatures A rat (D:1) 1 creature vanquished. Vanquished Creatures (others) 2 foxfires (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kranky the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Kranky set off with the following items: a +0 club, a +0 | leather armour, a +0 pair of gloves; and the following | spells available to memorise: Slow, Foxfire, Dazzling | Flash, Tukima's Dance, Stone Arrow 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Learned a level 1 spell: Foxfire 58 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, hellmonk_ecumenical_altar_prayer_group, serial_shops, shop, hangedman_glass_garden, minmay_pentomino_p2 Action || total -------------------------++------- Melee: Staff || 3 Club || 1 Cast: Foxfire || 1 Stab: Sleeping || 1 Armor: Leather armour || 1