Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 8891716397555434041 24 Krazlmac the Magician (level 3, 0/28 HPs) Began as a Djinni Air Elementalist on Aug 14, 2021. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (1338 turns). Krazlmac the Magician (Djinni Air Elementalist) Turns: 1338, Time: 00:01:48 Health: 0/28 AC: 2 Str: 7 XL: 3 Next: 15% Gold: 41 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of fire Scrolls c - a scroll of identify {unknown} Skills: + Level 1.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 12% N/A 9% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% N/A 47% 4 e - Summon Small Mammal Summ 48% N/A 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The jackal is heavily wounded. The zap hits the jackal. The jackal is severely wounded. The zap hits you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The adder misses you. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 60% to hit) That beam is likely to hit you. Continue anyway? Uppercase [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? The zap hits the jackal. You kill the jackal! The zap misses you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (48% to hit) The zap hits the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * The adder misses you. The adder closely misses you. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 48% to hit) The zap hits the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * The adder closely misses you. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 48% to hit) The zap misses the adder. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #... #..# # #..# ##.#.##..# .........## #....†...# ###.###..# #..# #@.# #...S††...# ............... ##.#####.###### # .# .# .. ## You could see an adder. Vanquished Creatures 3 endoplasms (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:2) 3 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 20 creatures vanquished. Vanquished Creatures (others) 14 plants (D:1) 14 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krazlmac the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D:1 | Noticed a formicid 15 | D:1 | Noticed a demigod 15 | D:1 | Noticed a gargoyle 17 | D:1 | Noticed a ghoul 19 | D:1 | Noticed a felid 21 | D:1 | Noticed a dwarf 145 | D:1 | Found a faded altar of an unknown god. 479 | D:1 | Reached skill level 1 in Fighting 479 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 1297 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 1297 | D:2 | Learned a level 1 spell: Summon Small Mammal 1338 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, shapermc_ecumenical_altar_totnotflames, minmay_misc_feat_chi, serial_bayou_lagoon_a, hangedman_decor_clover_reticule, st_stairs_2, minmay_misc_feat_room D:2: minmay_alternating_diamond, layout_loops_ring, serial_shops, nicolae_shop_competitors_out_of_business Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.8 Action || total -------------------------++------- Cast: Shock || 51 Armor: Robe || 3 Dodge: Dodged || 16