Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 15965482454248393906 29 Krazlmac the Ducker (level 3, 0/26 HPs) Began as an Octopode Monk on Aug 15, 2021. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:17 (1039 turns). Krazlmac the Ducker (Octopode Monk) Turns: 1039, Time: 00:01:18 Health: 0/26 AC: 1 Str: 10 XL: 3 Next: 16% Magic: 3/3 EV: 14 Int: 12 God: Gold: 50 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -1) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Missiles b - 2 poisoned darts (quivered) Scrolls a - a scroll of teleportation {unknown} e - a scroll of blinking {unknown} g - a scroll of noise {unknown} h - a scroll of fear {unknown} Potions c - a potion of curing {unknown} d - a potion of ambrosia {unknown} f - a potion of haste {unknown} Skills: * Level 3.3 Fighting * Level 3.3 Dodging - Level 3.0 Stealth * Level 3.3 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 32% 1 Passwall Tmut/Erth 0% N/A 45% 2 Stone Arrow Conj/Erth 0% 3d7 69% 3 Swiftness Air 0% N/A 69% 3 Airstrike Air 0% N/A 97% 4 Summon Lightning Spire Summ/Air 0% N/A 97% 4 Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Lightning Bolt Conj/Air 0% 1d11 100% 5 Invisibility Hex 0% N/A 100% 6 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the bat. Your grab misses the bat. Your squeeze misses the bat. The bat is severely wounded. The bat hits you. The bat misses you. The adder hisses angrily. The bat misses you. The bat hits you but does no damage. You miss the bat. Your grab misses the bat. The bat is severely wounded. The bat closely misses you. The bat hits you but does no damage. The adder closely misses you. You closely miss the adder. Your grab misses the adder. You squeeze the adder. The adder is heavily wounded. The bat hits you. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. You grab the adder. The adder is heavily wounded. You constrict the adder. You feel sick. The bat barely misses you. The adder misses you. The adder completely misses you. You barely miss the adder. The adder is heavily wounded. You constrict the adder. The bat misses you. The adder closely misses you. You tentacle-slap the adder. x2 You kill the adder! You feel sick. The bat closely misses you. The worm barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You tentacle-slap the worm but do no damage. You grab the worm. You squeeze the worm. The worm is lightly wounded. You constrict the worm. You feel sick. The bat hits you but does no damage. You tentacle-slap the worm. You squeeze the worm. The worm is severely wounded. You constrict the worm. You feel sick. The bat barely misses you. The worm bites you! You die... ...#####.##<# .......#.##.# ##....##.# #........# #.$......# .# #........####...# #................## #.....##.#...###..... #..### #...#b@....... ... #..#..w†....## .. #.............# .J.##..........# .### #..........# #..........# #..........# ##........## You could see a worm, an endoplasm (asleep) and a bat. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 3 goblins (D:1) 2 hobgoblins A jackal (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krazlmac the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 228 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 1038 | D:2 | Reached XP level 3. HP: 13/26 MP: 3/3 1039 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_corners D:2: layout_rooms, shapermc_ecumenical_altar_acropolis Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Fighting | | 3.3 Dodging | | 3.3 Unarmed Combat | | 3.3 Action || total -------------------------++------- Melee: Unarmed || 50 Tentacles || 6 Constrict || 9 Punch || 2 Stab: Sleeping || 7 Armor: Skin || 12 Dodge: Dodged || 46