Dungeon Crawl Stone Soup version 0.32-a0-30-gefbe487952 (webtiles) character file. Game seed: 15746577520978012495 79 Krumphau the Magician (level 4, -4/31 HPs) Began as a Djinni Hedge Wizard on Jan 20, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1490 turns). Krumphau the Magician (Djinni Hedge Wizard) Turns: 1490, Time: 00:02:06 Health: -4/31 AC: 2 Str: 9 XL: 4 Next: 62% Gold: 108 EV: 12 Int: 18 God: SH: 0 Dex: 12 rFire + + . d - staff of air rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves d - a staff of air (weapon) Scrolls a - a scroll of butterflies {unknown} e - 4 scrolls of identify {unknown} f - a scroll of fear {unknown} g - a scroll of noise {unknown} h - a scroll of teleportation {unknown} l - a scroll of fog {unknown} Potions i - a potion of might {unknown} j - a potion of mutation {unknown} k - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes Level 0.0 Charms + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations Level 0.0 Transmutations + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Slow Hex 76% N/A 2% 1 c - Blink Tloc 38% N/A 3% 2 d - Call Imp Summ 38% N/A 3% 2 e - Mephitic Cloud Conj/Alch/Air 29% N/A 7% 3 f - Freeze Ice 76% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded) You freeze the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded) You freeze the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. Your magical contamination has completely faded away. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead) You freeze the gnoll. You kill the gnoll! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club You freeze the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... .....####.# #.....##.....#..... .....# #.# #.....##.....#..... ####.# #.# #........########.# #.# #.# #........# #.# #.# #.# #........########.# #.####.# #........##.......# #......# #####....##.#####.# #################....##.####### #............g@......'......... #)###############....##.####### #.# #######.# #.# #.# #)# #.# #)# #.# #.# #.# #.# #.# #.# #.# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) 2 endoplasms (D:2) 3 giant cockroaches 5 goblins 3 hobgoblins (D:2) 4 quokkas (D:2) 2 ball pythons (D:1) 4 bats 3 frilled lizards 4 kobolds 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krumphau the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Krumphau set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 215 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 756 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 756 | D:2 | Learned a level 1 spell: Freeze 1154 | D:2 | Identified the +10 morningstar of Viuwkag {heavy, ^Contam | rC+ Int+6 Stlth+} 1282 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1489 | D:2 | HP: 1/31 [gnoll/+0 club (4)] 1490 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 84 | 9 || 93 Freeze | | 8 || 8 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 6 | 4 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1489 | 1467 | 22 | 0 | 1274 | 2 | 744.5 | Dungeon | 1489 | 1467 | 22 | 0 | 1274 | 2 | 744.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 861 daAuts D:1: 627 daAuts