Dungeon Crawl Stone Soup version 0.30-a0-339-g89bb51ec76 (webtiles) character file. Game seed: 10330385995987899479 43 KryptKrawler the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Oct 28, 2022. Slain by an orc wizard ... wielding a +0 dagger (5 damage) ... on level 2 of the Dungeon on Oct 31, 2022. The game lasted 00:09:13 (2054 turns). KryptKrawler the Conjurer (Octopode Conjurer) Turns: 2054, Time: 00:09:14 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 58% Magic: 0/6 EV: 13 Int: 22 God: Gold: 69 SH: 5 Dex: 16 Spells: 3/6 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect + c - amulet of reflection rElec . Harm . h - +6 ring of dexterity rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles i - 7 stones Jewellery c - an amulet of reflection (around mantle) h - a +6 ring of dexterity (left tentacle) Scrolls j - a scroll of blinking {unknown} Potions a - 2 potions of magic b - a potion of flight {unknown} d - a potion of haste {unknown} e - a potion of curing {unknown} f - a potion of berserk rage {unknown} Skills: + Level 0.2 Short Blades + Level 2.1 Dodging + Level 2.8 Stealth + Level 0.1 Shields + Level 1.1 Unarmed Combat + Level 2.1 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. You squeeze the endoplasm. You kill the endoplasm! You start resting. An orc wizard is nearby! The orc wizard points at you and mumbles some strange words. The puff of flame hits you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is lightly wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 72% to hit) The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits the orc wizard. The orc wizard is almost dead. Without enough magic to sustain it, your searing ray dissipates. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the orc wizard. Your grab misses the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. You die... ..# ......... .J# ........# (.# . ........# ..# !.. ........# ##+# .##..... ......[.##..... ........ ####+##........ ........ #.##..... ........ # #o# .... ........#####.##@#####.# #####................#.# .........##..##.#.# ........##.......# #.###. ..........# #.... ###.###.#.# ....#####......#.# .......<#........# .................# You could see an orc wizard. Vanquished Creatures 3 dart slugs An orc (D:1) 6 endoplasms A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) 4 ball pythons (D:1) 2 bats (D:1) 2 kobolds (D:1) 4 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KryptKrawler the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 19 | D:1 | Upgraded the game from 0.30-a0-329-g85436e0a43 to | 0.30-a0-339-g89bb51ec76 345 | D:1 | Reached XP level 2. HP: 9/17 MP: 5/5 617 | D:1 | Learned a level 2 spell: Searing Ray 1262 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1656 | D:1 | Reached skill level 1 in Unarmed Combat 2054 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 | 1.1 Short Blades | | 0.2 Dodging | | 2.1 Stealth | | 2.8 Shields | | 0.1 Spellcasting | | 2.1 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 70 Tentacles || 19 Constrict || 19 Dagger || 14 Punch || 1 Cast: Magic Dart || 14 Searing Ray || 5 Use: Scroll || 2 Stab: Sleeping || 8 Armor: Skin || 8 Dodge: Dodged || 43 Block: Other || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2051 | 2014 | 37 | 1104 | 546 | 2 | 1025.5 | Dungeon | 2051 | 2014 | 37 | 1104 | 546 | 2 | 1025.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1913 daAuts D:2: 138 daAuts