Dungeon Crawl Stone Soup version 0.30-a0-591-g3c58d2bc28 (webtiles) character file. Game seed: 8958070623544440293 36 KryptKrawler the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Jan 5, 2023. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:38 (1598 turns). KryptKrawler the Conjurer (Draconian Conjurer) Turns: 1598, Time: 00:03:39 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 19% Magic: 1/5 EV: 12 Int: 20 God: Gold: 64 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis + i - +1 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn c - ring of see invisible MPRegen 0.09/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded, low MP 1, no potion heal 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons i - a +1 short sword (weapon) n - a +0 dagger Missiles k - 7 stones Jewellery c - a ring of see invisible (left hand) Potions a - 2 potions of magic b - a potion of degeneration {unknown} f - a potion of resistance j - 2 potions of curing l - a potion of brilliance Skills: + Level 2.3 Dodging + Level 1.8 Stealth + Level 0.3 Unarmed Combat + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your magical capacity is low. (-10% MP) Potions are less effective at restoring your health. You expend magic power (3 MP) to strengthen your wands. Message History (Press . to maintain the ray.) The worm completely misses you. Without enough magic to sustain it, your searing ray dissipates. You hit the worm. The worm is lightly wounded. The worm bites you! You hit the worm. The worm is lightly wounded. You barely miss the worm. The worm is lightly wounded. The worm bites you but does no damage. You hit the worm. The worm is lightly wounded. The worm bites you. You hit the worm. You tail-slap the worm. The worm is moderately wounded. You barely miss the worm. The worm is moderately wounded. The worm bites you. You hit the worm. You tail-slap the worm, but do no damage. The worm is heavily wounded. You hit the worm. Your tail-slap misses the worm. The worm is severely wounded. The worm barely misses you. You completely miss the worm. The worm is heavily wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is severely wounded. You hit the worm but do no damage. The worm is severely wounded. The worm closely misses you. You hit the worm. The worm is severely wounded. You hit the worm. You tail-slap the worm. The worm is almost dead. The worm bites you! You die... ................†..# #.##.........#.#....... #.#..............###.#. #............#.#.....#. #...................... #......#.....###....... #.....#..<..+ +....... #.....#.....# #....... ##...w@#.....# ........ ........'.....# .#.#.... ........#.....# . .##.#. ........#.....##. .. ##. ........#........ ........#........ ........#........# ......<.####...... ....... ...#. You could see a worm. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 bats 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KryptKrawler the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 447 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1083 | D:1 | Learned a level 2 spell: Searing Ray 1479 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1549 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1549 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1549 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 1598 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_loops_cross, kennysheep_small_spiral D:2: layout_basic, serial_shops, nicolae_shop_trees, basic_altar, minmay_tromino_v7 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.3 Stealth | | 1.8 Unarmed Combat | | 0.3 Spellcasting | | 2.1 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 31 Tailslap || 5 Short sword || 13 Cast: Magic Dart || 48 Searing Ray || 2 Use: Scroll || 9 Potion || 1 Armor: Skin || 12 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1596 | 1566 | 30 | 283 | 1064 | 2 | 798.0 | Dungeon | 1596 | 1566 | 30 | 283 | 1064 | 2 | 798.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1423 daAuts D:2: 173 daAuts