Dungeon Crawl Stone Soup version 0.31-a0-1424-g2add1c7226 (webtiles) character file. Game seed: 6003728218865373585 165 Kunndt the Conjurer (level 5, 0/37 HPs) Began as a Human Conjurer on Dec 27, 2023. Slain by Edmund ... wielding a +0 flail of pain (5 damage) ... on level 4 of the Dungeon. The game lasted 00:09:56 (3531 turns). Kunndt the Conjurer (Human Conjurer) Turns: 3531, Time: 00:09:57 Health: 0/37 AC: 2 Str: 7 XL: 5 Next: 46% Magic: 6/9 EV: 12 Int: 21 God: Gold: 130 SH: 0 Dex: 11 Spells: 4/10 levels left rFire . . . l - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons f - a +0 long sword i - a +0 rapier j - the +1 flail "Zalakk" {freeze, *Corrode rC- rN+++ Dex+6} (You found it on level 2 of the Dungeon) Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. Armour a - a +0 robe (worn) k - a +0 ring mail Magical Staves l - a staff of conjuration (weapon) Jewellery p - a ring of magical power Scrolls d - a scroll of teleportation {unknown} g - a scroll of vulnerability {unknown} h - 2 scrolls of identify {unknown} m - a scroll of fear {unknown} Potions c - 2 potions of cancellation {unknown} e - 2 potions of attraction {unknown} n - 2 potions of curing o - a potion of degeneration {unknown} Skills: + Level 1.2 Fighting - Level 0.5 Maces & Flails - Level 2.0 Dodging + Level 2.7 Stealth * Level 3.0 Spellcasting * Level 5.3 Conjurations + Level 0.1 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 2% 2 c - Hailstorm Conj/Ice 22% 3d7 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 12% 1 Frozen Ramparts Ice 6% 1d1 36% 3 Fulminant Prism Conj/Alch 10% 3d8 41% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 41% 4 Passage of Golubria Tloc 3% N/A 78% 4 Silence Hex/Air 1% N/A 98% 5 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 flail of pain and wearing a +2 scale mail of cold resistance (lightly wounded, 83% to hit) You feel a surge of power! The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +0 flail of pain. Edmund is nearby! The searing ray hits Edmund! Edmund is heavily wounded. Edmund asks, "Have you met my wondrous brother?" Edmund hits you with a +0 flail of pain. You writhe in agony. The searing ray misses Edmund. Edmund closely misses you. The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +0 flail of pain. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. Edmund barely misses you. Magic courses through your body. Edmund misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 flail of pain and wearing a +2 scale mail of cold resistance (heavily wounded, 83% to hit) You feel a surge of power! The searing ray hits Edmund! Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +0 flail of pain. You writhe in agony. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +0 flail of pain! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is almost dead. Edmund hits you with a +0 flail of pain. You die... Edmund says, "I'd like to see a scythe do that!" ..####.#.##.##..##. ...................... . #.#..###..####.##.#... .. ..................... .. ...###...###.##...#. #.#.. #...# #.#...... ... #...# #.#....#. ..#.##@###...###.#....#. .......@...........<.... ....##..###..###.#....#. . .....# #..%........#. .......# #..###.#..#.#. ........# #..###.#..#.#. #.#.?.... ............. ....##... ......#..#### .#. #.## ..#.###..#### #.......... You could see Edmund. Vanquished Creatures 8 adders 3 dart slugs 9 orcs 11 ball pythons 5 endoplasms 4 giant cockroaches 3 goblins 8 hobgoblins 8 jackals 4 bats 3 frilled lizards 4 kobolds 7 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kunndt the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 222 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 313 | D:1 | Learned a level 2 spell: Searing Ray 412 | D:1 | You fall into a shaft and drop 1 floor! 583 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1588 | D:2 | Identified the +1 flail "Zalakk" {freeze, *Corrode rC- | rN+++ Dex+6} 1651 | D:2 | Reached XP level 4. HP: 31/31 MP: 3/7 1798 | D:2 | Reached skill level 5 in Conjurations 1840 | D:2 | Found a faded altar of an unknown god. 1928 | D:2 | Reached skill level 1 in Fighting 2135 | D:2 | Learned a level 3 spell: Hailstorm 2374 | D:3 | Reached XP level 5. HP: 37/37 MP: 4/9 3519 | D:4 | Noticed Edmund 3531 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_x, corexii_hall_statues_i, chequers_hall_statues_corner_a, corexii_hall_statues_u, corexii_hall_statues_x, st_stairs_12 D:2: layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum D:3: layout_basic, due_unseen_surprise D:4: layout_basic, uniq_pikel, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.3 Fighting | 1 | 1.2 Spellcasting | 3 | 3.0 Maces & Flails | | 0.5 Dodging | | 2.0 Stealth | | 2.7 Ice Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 23 | 16 || 39 Punch | 1 | || 1 Long sword | 3 | || 3 Staff | | 1 || 1 Cast: Magic Dart | 55 | 58 || 113 Searing Ray | 3 | 5 || 8 Use: Potion | | 2 || 2 Armour: Robe | 35 | 27 || 62 Dodge: Dodged | 36 | 21 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3548 | 3425 | 123 | 635 | 2260 | 4 | 887.0 | Dungeon | 3548 | 3425 | 123 | 635 | 2260 | 4 | 887.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1119 daAuts D:2: 1028 daAuts D:3: 943 daAuts D:4: 456 daAuts