Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 4797678294860028152 0 Kurtz the Sneak (level 1, 0/18 HPs) Began as a Barachi Delver on July 30, 2024. Slain by a white imp (1 damage) ... on level 5 of the Dungeon. The game lasted 00:00:04 (16 turns). Kurtz the Sneak (Barachi Delver) Turns: 16, Time: 00:00:05 Health: 0/18 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 17 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste Skills: - Level 3.6 Fighting * Level 2.1 Axes - Level 2.1 Dodging - Level 4.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The white imp barely misses you. You hit the white imp. The white imp is lightly wounded. The white imp gestures at you. The puff of frost hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the white imp but do no damage. The white imp is lightly wounded. The white imp closely misses you. You closely miss the white imp. The white imp is lightly wounded. The white imp hits you but does no damage. You hit the white imp. The white imp is heavily wounded. The white imp closely misses you. You hit the white imp. The white imp is heavily wounded. The white imp hits you. The white imp freezes you. * * * LOW HITPOINT WARNING * * * The white imp hits you. You die... ### ##>## #...# #.⌠.# #...# ##.## .. ##.## #### .....#...##...## ........⌠..@5⌠.># ...[..#...##...## ########+## #### You could see a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Kurtz the Barachi Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 16 | D:5 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, lemuel_crystal_altar, ebering_ghost_disaster_area, grunt_ministairs_5, patterned_corridor Action || total ---------------------------++------- Melee: Hand axe || 7 Armour: Leather armour || 7 Dodge: Dodged || 3