Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 8287178578419769211 0 Kurtz the Sneak (level 1, -2/18 HPs) Began as a Barachi Delver on July 30, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:00:20 (277 turns). Kurtz the Sneak (Barachi Delver) Turns: 277, Time: 00:00:20 Health: -2/18 AC: 6 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 46 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . h - +0 ring mail rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (-2 -> -19), hasted, quick A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour h - a +0 ring mail (worn) i - a +0 helmet (worn) Wands g - a wand of digging (3) Scrolls c - 2 scrolls of fog d - a scroll of revelation e - a scroll of fear Skills: - Level 3.6 Fighting * Level 2.1 Axes - Level 2.1 Dodging - Level 4.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Menkaure Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You now have 30 gold pieces (gained 15). As you open the door, it creaks loudly! There is an open door here. Found a helmet. c - 2 scrolls of fog (gained 1) You now have 46 gold pieces (gained 16). You open the door. Menkaure and a quokka come into view. Found a scroll labelled DUR QUONLU. You close the door. Search for what [? for help]? he You see here a +0 helmet. i - a +0 helmet You start putting on your armour. You continue putting on your +0 helmet. x4 You finish putting on your +0 helmet. You open the door. There is an open door here. You open the door. There is an open door here. A water moccasin comes into view. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You feel yourself speed up. You feel very sick. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is heavily wounded. You die... #..### #.#.# #....# #.#.. #.##.# #.### #.##.###.# # #........### ####.######. ####..#####.. #############.......##... .......S@............'... #...#########.#...#.##... #.##..#.###.> #.##.##.# ##. #.##.##.# ## #.......# # ####.#### #.# ##### #.# #.>.. You could see a water moccasin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Kurtz the Barachi Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 203 | D:5 | Noticed Menkaure 270 | D:5 | Noticed a water moccasin 277 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:5: layout_loops_corners, lemuel_temple_firewalk_b, uniq_eustachio, uniq_sigmund, uniq_menkaure Action || total ---------------------------++------- Melee: Hand axe || 3 Use: Potion || 1 Armour: Ring mail || 3 Dodge: Dodged || 2