Dungeon Crawl Stone Soup version 0.30-a0-1112-gfb780f5df6 (webtiles) character file. Game seed: 13905168100115823272 645 Kyrie the Conjurer (level 7, 0/51 HPs) Began as a Gnoll Conjurer on Apr 19, 2023. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:13:40 (3764 turns). Kyrie the Conjurer (Gnoll Conjurer) Turns: 3764, Time: 00:13:41 Health: 0/51 AC: 8 Str: 13 XL: 7 Next: 52% Magic: 10/15 EV: 13 Int: 25 God: Gold: 223 SH: 0 Dex: 10 Spells: 10/17 levels left rFire + + . SeeInvis . h - +2 short sword (protect) rCold . . . Faith . (no shield) rNeg + . . Spirit . r - +3 robe of Slimy Curiosity {-Tele rF++ rN+} rPois . Reflect . (no helmet) rElec . Rampage . v - +2 cloak rCorr . NoTele + (no gloves) Will ..... (no boots) Stlth +++ (no amulet) HPRegen 0.28/turn i - +6 ring of intelligence MPRegen 0.14/turn q - +6 ring of strength @: lethally poisoned (0 -> -7) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons d - a +0 dagger h - a +2 short sword of protection (weapon) m - the +7 whip "Ideb" {heavy, rC+ Str+3 Dex+2} (You found it on level 2 of the Dungeon) Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rC: It protects you from cold. E - a +2 dagger of speed G - a +1 dagger of electrocution Armour a - a +0 robe r - the +3 robe of Slimy Curiosity (worn) {-Tele rF++ rN+} (You found it on level 3 of the Dungeon) rF: It greatly protects you from fire. rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. v - a +2 cloak (worn) A - a +1 cloak Magical Staves u - a staff of cold Jewellery i - a +6 ring of intelligence (left hand) p - a +6 ring of dexterity q - a +6 ring of strength (right hand) B - a ring of poison resistance Wands z - a wand of paralysis (11) Scrolls c - 9 scrolls of identify {unknown} f - 3 scrolls of teleportation {unknown} g - a scroll of fear {unknown} j - 2 scrolls of blinking {unknown} l - 2 scrolls of magic mapping {unknown} y - a scroll of torment {unknown} D - a scroll of vulnerability {unknown} F - a scroll of amnesia {unknown} H - a scroll of enchant armour {unknown} Potions b - a potion of magic e - 2 potions of flight {unknown} k - a potion of invisibility {unknown} n - 3 potions of haste {unknown} o - 4 potions of curing {unknown} s - a potion of cancellation {unknown} t - a potion of attraction {unknown} w - a potion of mutation {unknown} x - a potion of experience {unknown} C - a potion of heal wounds {unknown} Skills: + Level 2.6 Fighting + Level 2.6 Short Blades + Level 2.6 Long Blades + Level 2.6 Axes + Level 2.6 Maces & Flails + Level 2.6 Polearms + Level 2.6 Staves + Level 2.6 Ranged Weapons + Level 2.6 Throwing + Level 2.6 Armour + Level 5.3 Dodging + Level 5.0 Stealth + Level 2.6 Shields + Level 2.6 Unarmed Combat + Level 5.7 Spellcasting + Level 7.4 Conjurations + Level 2.1 Hexes + Level 2.1 Summonings + Level 2.1 Necromancy + Level 2.1 Translocations + Level 2.1 Transmutations + Level 2.1 Fire Magic + Level 2.1 Ice Magic + Level 2.1 Air Magic + Level 2.1 Earth Magic + Level 2.1 Poison Magic + Level 2.9 Invocations + Level 2.6 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 31% 2d8 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 62% N/A 3% 3 Fulminant Prism Conj/Hex 15% 3d10 11% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Wu Jian Shops: D:2 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin is moderately wounded. The water moccasin bites you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 70% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin closely misses you. The water moccasin bites you. The searing ray misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. The searing ray hits the water moccasin! The water moccasin is almost dead. You finish channelling your searing ray. You feel sick. The water moccasin bites you. x2 You are more poisoned. The water moccasin poisons you! You feel very sick. The water moccasin bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is almost dead. You die... ∆ ####. ∆ .... ######... #.......∆ #....:. #.....# #....<+ +...S.# #...@.# ##.....# #.....# #$....# #.....# ...#### .... ..... You could see a water moccasin. Vanquished Creatures An ice beast (D:5) An ogre (D:5) 2 scorpions (D:5) An orc priest (D:5) 2 hounds (D:4) A sleepcap (D:5) 2 orc wizards (D:5) 8 adders A shadow imp (D:5) An ufetubus (D:4) A worm (D:2) A dart slug (D:4) 6 orcs 3 bats 10 endoplasms 9 giant cockroaches 6 goblins 6 hobgoblins 3 jackals (D:1) 10 kobolds 3 quokkas 3 ball pythons 4 frilled lizards 7 rats 92 creatures vanquished. Vanquished Creatures (others) A plant (D:4) 1 creature vanquished. Grand Total: 93 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kyrie the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 1 | D:1 | Found a runed translucent door. 225 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 722 | D:1 | Reached skill level 5 in Spellcasting 722 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/9 743 | D:1 | Reached skill level 1 in Invocations 989 | D:2 | Found Waudek's General Store. 993 | D:2 | Reached skill level 1 in Fighting 993 | D:2 | Reached skill level 1 in Short Blades 993 | D:2 | Reached skill level 1 in Long Blades 993 | D:2 | Reached skill level 1 in Axes 993 | D:2 | Reached skill level 1 in Maces & Flails 993 | D:2 | Reached skill level 1 in Polearms 993 | D:2 | Reached skill level 1 in Staves 993 | D:2 | Reached skill level 1 in Ranged Weapons 993 | D:2 | Reached skill level 1 in Throwing 993 | D:2 | Reached skill level 1 in Armour 993 | D:2 | Reached skill level 1 in Shields 993 | D:2 | Reached skill level 1 in Unarmed Combat 993 | D:2 | Reached skill level 1 in Evocations 1090 | D:2 | Identified the +7 whip "Ideb" {heavy, rC+ Str+3 Dex+2} 1455 | D:3 | Reached XP level 4. HP: 32/32 MP: 6/11 1602 | D:3 | Identified the +3 robe of Slimy Curiosity {-Tele rF++ rN+} 1781 | D:3 | Reached skill level 1 in Hexes 1781 | D:3 | Reached skill level 1 in Summonings 1781 | D:3 | Reached skill level 1 in Necromancy 1781 | D:3 | Reached skill level 1 in Translocations 1781 | D:3 | Reached skill level 1 in Transmutations 1781 | D:3 | Reached skill level 1 in Fire Magic 1781 | D:3 | Reached skill level 1 in Ice Magic 1781 | D:3 | Reached skill level 1 in Air Magic 1781 | D:3 | Reached skill level 1 in Earth Magic 1781 | D:3 | Reached skill level 1 in Poison Magic 2307 | D:4 | Reached XP level 5. HP: 37/37 MP: 6/12 2479 | D:4 | Learned a level 2 spell: Searing Ray 2508 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2825 | D:4 | Found an ornate altar of the Wu Jian Council. 2830 | D:4 | Noticed a spectral centipede 2830 | D:4 | Noticed a spectral black mamba 2830 | D:4 | Noticed a spectral cane toad 2996 | D:5 | Entered Level 5 of the Dungeon 3042 | D:5 | Reached XP level 6. HP: 44/44 MP: 9/14 3051 | D:5 | Reached skill level 5 in Dodging 3394 | D:5 | Reached XP level 7. HP: 47/51 MP: 11/15 3690 | D:5 | Reached skill level 5 in Stealth 3763 | D:6 | HP: 1/51 [water moccasin (6)] 3764 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms D:2: layout_basic, serial_shops, shop_fountains D:3: layout_loops_ring D:4: layout_rooms, pdpol_wu_jian_five_deadly_venoms, guppyfry_early_lair_pool D:5: layout_rooms D:6: layout_gridville, mainiacjoe_overflow_boulevard, enter_ossuary_1, uniq_blork_the_orc, uniq_eustachio Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.7 Invocations | 1 2 | 2.9 Fighting | 1 2 | 2.6 Short Blades | 1 2 | 2.6 Long Blades | 1 2 | 2.6 Axes | 1 2 | 2.6 Maces & Flails | 1 2 | 2.6 Polearms | 1 2 | 2.6 Staves | 1 2 | 2.6 Ranged Weapons | 1 2 | 2.6 Throwing | 1 2 | 2.6 Armour | 1 2 | 2.6 Shields | 1 2 | 2.6 Unarmed Combat | 1 2 | 2.6 Evocations | 1 2 | 2.6 Hexes | 1 2 | 2.1 Summonings | 1 2 | 2.1 Necromancy | 1 2 | 2.1 Translocations | 1 2 | 2.1 Transmutations | 1 2 | 2.1 Fire Magic | 1 2 | 2.1 Ice Magic | 1 2 | 2.1 Air Magic | 1 2 | 2.1 Earth Magic | 1 2 | 2.1 Poison Magic | 1 2 | 2.1 Dodging | 5 | 5.3 Stealth | 5 | 5.0 Conjurations | | 7.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Short sword | 41 | 13 | 1 || 55 Bite | 4 | 1 | || 5 Punch | 2 | | || 2 Cast: Magic Dart | 65 | 92 | 7 || 164 Searing Ray | | 3 | 4 || 7 Iskenderun's Myst | | | 1 || 1 Armour: Robe | 20 | 22 | 5 || 47 Dodge: Dodged | 52 | 17 | 9 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3758 | 3634 | 124 | 0 | 3152 | 6 | 626.3 | Dungeon | 3758 | 3634 | 124 | 0 | 3152 | 6 | 626.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 849 daAuts D:4: 839 daAuts D:3: 816 daAuts D:5: 752 daAuts D:2: 485 daAuts D:6: 14 daAuts