Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17206963015732989562 2 Kzzman the Conjurer (level 1, 14/14 HPs) Began as a Draconian Conjurer on Dec 17, 2024. Got out of the dungeon alive. The game lasted 00:02:30 (310 turns). Kzzman the Conjurer (Draconian Conjurer) Turns: 310, Time: 00:02:30 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 33% Magic: 3/3 EV: 11 Int: 18 God: Gold: 8 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Missiles b - 2 poisoned darts Magical Staves c - a staff of air Potions a - a potion of magic Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Unknown command. Unknown command. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel yourself slow down. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You feel as though you will be slow longer. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel as though you will be slow longer. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You barely miss the endoplasm. You tail-slap the endoplasm. You kill the endoplasm! You feel yourself speed up. You start resting. HP restored. You start waiting. Done waiting. You're too inexperienced to learn that spell! There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You have escaped! .# ##..###### ## ## .# ##.#...#.###.##. .# #...#.#...#..#.## .############.###.##.#..# .......# #....#....#.##.# )......##..##.#..#......# .......#####..#..######## .......# #...###.#...# .......# #.#....@....# ..#######..#...#.###...# ..##############..# .### .......##......#..# ## ######..#.##.#....# ##.#..#.##.### #.##.#..#...# #....##.###.# #..### ## ## There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kzzman the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 310 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 9 Tailslap || 2 Cast: Magic Dart || 1 Armour: Skin || 6 Dodge: Dodged || 4