Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8308977354464898765 131 L4yla the Conjurer (level 4, 3/33 HPs) Began as a Draconian Conjurer on July 19, 2024. Quit the game on level 5 of the Dungeon on July 20, 2024. The game lasted 00:13:43 (3585 turns). L4yla the Conjurer (Draconian Conjurer) Turns: 3585, Time: 00:13:43 Health: 3/33 AC: 5 Str: 9 XL: 4 Next: 91% Magic: 1/9 EV: 12 Int: 20 God: Gold: 123 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . f - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 123 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting * Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 96% 1d7 1% 1 s - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 4% 1 Slow Hex 12% N/A 13% 1 Confusing Touch Hex 3% N/A 36% 3 Sigil of Binding Hex 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Airstrike Air 1% 2d(1-17) 78% 4 Inventory: Armour f - a +0 hat (worn) Magical Staves p - the staff of the Spider {rPois rN+ Necro, !a} (You found it on level 2 of the Dungeon) [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery I - a +6 ring of intelligence Talismans u - a flux talisman Wands l - a wand of acid (15) Scrolls c - 2 scrolls of revelation {unknown} d - 6 scrolls of identify {unknown} i - 2 scrolls of teleportation {unknown} k - a scroll of immolation {unknown} o - a scroll of enchant armour {unknown} q - a scroll of vulnerability {unknown} s - a scroll of poison {unknown} Potions a - a potion of magic b - a potion of berserk rage {unknown} e - a potion of haste {unknown} g - 3 potions of degeneration {unknown} h - 2 potions of lignification {unknown} j - 3 potions of brilliance {unknown} m - 3 potions of ambrosia {unknown} n - a potion of enlightenment {unknown} r - a potion of curing {unknown} t - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Shops: D:1 [ Annotations: D:4 Dowan, Duvessa D:5 Edmund .# #..[.......#......#### ...##.....!#............### ................##.#.......# ...............##........### ...#.................##..# >.....................#### .......................# .....................##### ............@.....#......## ....##.##..#Y..###.......# ... ##..#..#..## ######..# # ##..##..##.### ###..## #..####......#.#...####....# .........................### ...............##.#......# ............#######.##..## ............# ####### You could see an ice beast. Message History The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast barely misses you. The ice beast attacks as it pursues you! The ice beast hits you but does no damage. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 79% to hit) The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast misses you. You barely miss the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel yourself speed up. The ice beast attacks as it pursues you! The ice beast closely misses you. The ice beast attacks as it pursues you! The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.9 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | 2 || 7 Tailslap | 2 | || 2 Cast: Magic Dart | 89 | 43 || 132 Searing Ray | | 3 || 3 Armour: Skin | 9 | 3 || 12 Dodge: Dodged | 15 | 5 || 20 Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, serial_shops, shop, minmay_tetromino_i2 D:2: layout_rooms, basic_altar, st_stairs_3 D:3: layout_basic D:4: layout_loops_cross, minmay_temple_entry_arrows, serial_shops, shop, lightli_minifort, uniq_duvessa D:5: layout_cave_pools, uniq_edmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | L4yla the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 375 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 385 | D:1 | Learned a level 2 spell: Searing Ray 890 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/7 920 | D:1 | Reached skill level 3 in Spellcasting 999 | D:1 | Found Xoacih's Armour Shoppe. 1568 | D:2 | Found a white marble altar of Elyvilon. 1861 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/9 1902 | D:2 | Identified the staff of the Spider {rPois rN+ Necro} 3304 | D:4 | Reached skill level 5 in Conjurations 3404 | D:4 | Noticed Duvessa 3404 | D:4 | Noticed Dowan 3481 | D:5 | Entered Level 5 of the Dungeon 3492 | D:5 | Noticed Edmund 3559 | D:5 | Noticed an ice beast 3584 | D:5 | HP: 3/33 [ice beast (14)] 3585 | D:5 | Quit the game Vanquished Creatures A bombardier beetle (D:4) 3 adders 4 dart slugs (D:1) 8 ball pythons 5 endoplasms 5 giant cockroaches 4 hobgoblins 3 jackals (D:3) 4 kobolds 2 quokkas (D:1) 8 bats 3 frilled lizards (D:2) 7 goblins 5 rats 62 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3586 | 3292 | 294 | 229 | 2685 | 5 | 717.2 | Dungeon | 3586 | 3292 | 294 | 229 | 2685 | 5 | 717.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1500 daAuts D:3: 1051 daAuts D:2: 646 daAuts D:4: 283 daAuts D:5: 104 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 181 | 7 | 3.7 | 57 | 5 | 8.1 +---------+---------+-------+---------+---------+------- D:1 | 53 | 4 | 7.0 | 27 | 2 | 6.9 D:2 | 43 | 3 | 6.5 | 12 | 3 | 20.0 D:3 | 39 | 0 | 0.0 | 15 | 0 | 0.0 D:4 | 46 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------