Dungeon Crawl Stone Soup version 0.33-a0-579-g7c13caed80 (webtiles) character file. Game seed: 12814478026159132737 35 Laconic the Tinkerer (level 3, -2/19 HPs) Began as a Deep Elf Forgewright on Dec 18, 2024. Slain by Terence ... wielding a +0 trident (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:06 (1153 turns). Laconic the Tinkerer (Deep Elf Forgewright) Turns: 1153, Time: 00:04:06 Health: -2/19 AC: 2 Str: 11 XL: 3 Next: 17% Magic: 8/10 EV: 11 Int: 20 God: Gold: 31 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: enlightened, flying A: magic regeneration, strong 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) d - a scarf of shadows Jewellery f - an amulet of magic regeneration Scrolls h - a scroll of noise {unknown} i - a scroll of fog {unknown} j - 2 scrolls of blinking {unknown} k - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: + Level 3.0 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting + Level 4.7 Forgecraft You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 88% 1d7 1% 1 b - Construct Spike Laun Frge 44% 2d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 22% N/A 6% 3 Blink Tloc 6% N/A 21% 2 Lesser Beckoning Tloc 6% N/A 21% 2 Momentum Strike Conj/Tloc 6% 3d8 21% 2 Forge Blazeheart Golem Fire/Frge 13% N/A 45% 4 Forge Lightning Spire Air/Frge 13% 3d4 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your muscles are strong. (Str +4, Int/Dex -1) Message History You shape a spike launcher from a nearby wall. Terence shouts! You hear an angry hiss. The bat hits you but does no damage. The rocky spike skewers the bat. The bat dies! The rocky spike skewers the goblin. The goblin dies! The rocky spike skewers Terence. The rocky spike skewers Terence but does no damage. Terence hits you from afar with a +0 trident. The rocky spike skewers Terence. The rocky spike skewers Terence. Terence closely misses you. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Terence hits you from afar with a +0 trident! Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Okay, then. Terence attacks as he pursues you! Terence barely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The rocky spike skewers Terence but does no damage. Terence closely misses you. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You regain control of your magic. You feel stronger. The rocky spike skewers Terence. Terence barely misses you. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (heavily wounded, 79% to hit) The kinetic grapnel hits Terence. Terence is heavily wounded. The rocky spike misses Terence. Terence hits you from afar with a +0 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #######...>....### .............#...# ....##.......###.# .....#.......# #.# .............# #.# .............# #.# ....######.<## #.# #...# #..# #.# ....# ..# #@# ##.## .# #.# #. # ####@### #. #. #......# ##..#......# #....)....$# #..........# #..........# .............# You could see Terence (grapneled). Vanquished Creatures A dart slug (D:1) 3 ball pythons 2 bats An endoplasm (D:1) 3 goblins (D:1) 2 hobgoblins 4 jackals (D:1) A kobold (D:1) 2 quokkas (D:2) 2 frilled lizards (D:1) 3 rats (D:1) 24 creatures vanquished. Vanquished Creatures (others) An adder (D:2) 2 bats (D:2) 2 goblins (D:2) 2 frilled lizards (D:2) A kobold (D:2) 8 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Laconic the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 318 | D:1 | Learned a level 2 spell: Construct Spike Launcher 833 | D:2 | Reached XP level 3. HP: 7/19 MP: 3/10 1054 | D:2 | Found a runed translucent door. 1055 | D:2 | Noticed Crazy Yiuf 1135 | D:2 | Noticed Terence 1152 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1152 | D:2 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 1152 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1153 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_corners, serial_glass, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_c, feat_on_display, minmay_strange_pillars, feat_on_display D:2: wad_pebble_path, layout_rooms, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.0 Spellcasting | | 3.6 Forgecraft | | 4.7 Action || total ---------------------------++------- Melee: Mace || 28 Cast: Kinetic Grapnel || 37 Construct Spike L || 5 Use: Potion || 2 Stab: Sleeping || 4 Armour: Robe || 36 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1163 | 1154 | 9 | 89 | 823 | 2 | 581.5 | Dungeon | 1163 | 1154 | 9 | 89 | 823 | 2 | 581.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 822 daAuts D:2: 341 daAuts