Dungeon Crawl Stone Soup version 0.28-a0-580-ga2639ab843 (webtiles) character file. Game seed: 14969060268267948818 21 LadyBoffin the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Oct 2, 2021. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:02:20 (1049 turns). LadyBoffin the Conjurer (Deep Elf Conjurer) Turns: 1049, Time: 00:02:20 Health: -1/15 AC: 3 Str: 4 (7) XL: 2 Next: 65% Magic: 2/8 EV: 12 Int: 22 (25) God: Gold: 37 SH: 0 Dex: 11 (13) Spells: 4/7 levels left rFire . . . SeeInvis . i - +0 dagger (drain) rCold . . . Faith + (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ d - amulet "Xuiqofin" {Faith rElec Regen+ Str+3 Int+3} HPRegen 1.05/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-1 -> -6) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons i - a +0 dagger of draining (weapon) Armour a - a +1 robe (worn) Jewellery d - the amulet "Xuiqofin" (around neck) {Faith rElec Regen+ Str+3 Int+3} (You acquired it on level 1 of the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+3). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Okay, then. Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. Terence shouts! You continue memorising. Terence says, "Don't bother to defend, it's useless." You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +3 trident of venom and wearing a +0 chain mail (85% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. The searing ray hits Terence. Terence is lightly wounded. Terence barely misses you. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you from afar with a +3 trident of venom! Ouch! That really hurt! You are poisoned. You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. You open the door. An adder and a worm come into view. You feel sick. Found 3 gold pieces. You feel sick. The adder hisses angrily. Terence hits you from afar with a +3 trident of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! There is an open door here. You die... #. ###. #.#### #... #....# #+## #... #..#.# #...## #... #.!.# #.$...# ##.. #..## ##....... ##..# .######...####........ ####...# ..†........@.'..wS.... +....... .######...####@....... ####.... #..## ##....... ###... ##.# #.....# #..... #.#### #...## #..... #.##.. #+## #..... #.##.##.# #.# ###... #.##.##.# #.# #... #.##.##.###.## #.## #.......##...## #.# You could see Terence, a worm and an adder. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 5 hobgoblins A quokka (D:1) 3 ball pythons (D:1) 5 bats A frilled lizard (D:1) A kobold (D:1) 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LadyBoffin the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 117 | D:1 | Found a faded altar of an unknown god. 283 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 403 | D:1 | Reached skill level 5 in Conjurations 788 | D:1 | Identified a scroll of acquirement 788 | D:1 | Acquired the amulet "Xuiqofin" {Faith rElec Regen+ Str+3 | Int+3} 1034 | D:2 | Noticed Terence 1038 | D:2 | Learned a level 2 spell: Searing Ray 1049 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_rooms, shapermc_ecumenical_altar_acropolis, hangedman_decor_growths, minmay_misc_feat_rows D:2: layout_loops_corners, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.5 Spellcasting | | 3.2 Action || total -------------------------++------- Cast: Magic Dart || 28 Searing Ray || 1 Use: Potion || 6 Scroll || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1048 | 1033 | 15 | 153 | 786 | 2 | 524.0 | Dungeon | 1048 | 1033 | 15 | 153 | 786 | 2 | 524.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 954 daAuts D:2: 93 daAuts