Dungeon Crawl Stone Soup version 0.32-a0-933-ga8fa3634e4 (webtiles) character file. Game seed: 10999050282003329299 49 LadyBoffin the Conjurer (level 3, -1/19 HPs) Began as a Tengu Conjurer on Apr 14, 2024. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:05:01 (940 turns). LadyBoffin the Conjurer (Tengu Conjurer) Turns: 940, Time: 00:05:01 Health: -1/19 AC: 2 Str: 7 XL: 3 Next: 75% Magic: 0/7 EV: 11 Int: 18 God: Gold: 119 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . f - scarf {repulsion} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: repel missiles, acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) f - a scarf of repulsion (worn) Scrolls c - a scroll of vulnerability {unknown} g - a scroll of identify {unknown} h - a scroll of teleportation Potions b - a potion of magic e - a potion of curing {unknown} i - a potion of attraction {unknown} Skills: + Level 2.8 Dodging + Level 2.7 Stealth + Level 2.5 Spellcasting + Level 5.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Sting Conj/Alch 48% 1d6 5% 1 Apportation Tloc 4% N/A 17% 1 Necrotise Necr 8% 1d4 17% 1 Summon Small Mammal Summ 8% N/A 17% 1 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail! You hit Terence but do no damage. Your peck misses Terence. Terence is heavily wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Rest in peace." .......#...# .......#...# .......#..># ...........# ...........# ...........# ..# .#####....# .. ##@.#### .# #@.## #######.# ##...# .##.....# #....# .##.....# ###..#.# .##....# ..##...#.# .#.†...####.##..##.## ......).....#...##..##### ......#....#...##...#...## ...........(.#.#.........# You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 ball pythons (D:1) 3 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 4 hobgoblins 2 quokkas 2 frilled lizards 5 kobolds (D:1) 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LadyBoffin the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 115 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 443 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/7 565 | D:1 | Found Zaunt's Magic Scroll Shoppe. 927 | D:2 | Noticed Terence 940 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_rooms, serial_shops, shop D:2: layout_rooms, serial_shops, nicolae_shop_temple_entry_statues_fountains, uniq_terence Action || total ---------------------------++------- Melee: Short sword || 27 Kick || 6 Peck || 2 Cast: Magic Dart || 52 Use: Scroll || 1 Armour: Robe || 24 Dodge: Dodged || 23 Repelled || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 939 | 931 | 8 | 95 | 554 | 2 | 469.5 | Dungeon | 939 | 931 | 8 | 95 | 554 | 2 | 469.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 803 daAuts D:2: 135 daAuts