Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 5635458711864759663 4 Lambsauce the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on Feb 24, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (148 turns). Lambsauce the Caller (Merfolk Summoner) Turns: 148, Time: 00:01:55 Health: -1/13 AC: 3 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 12 God: Gold: 33 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Clarity + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail, clarity, dopey 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe b - a +0 leather armour (worn) Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 44% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 11% N/A 11% 2 Call Canine Familiar Summ 11% N/A 22% 3 Summon Guardian Golem Hex/Summ 6% N/A 45% 3 Summon Lightning Spire Summ/Air 6% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You possess an exceptional clarity of mind. You are dopey. (Int -2) Message History Your bat's corpse disappears in a puff of smoke! The jackal bites you. Your rat barely misses the jackal. The jackal barely misses your rat. The jackal misses you. Your rat closely misses the jackal. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. Your rat closely misses the jackal. The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. x2; Your rat misses the jackal. The jackal misses you. The jackal barely misses you. Your rat closely misses the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your rat closely misses the jackal. The jackal barely misses you. The jackal closely misses you. Your rat closely misses the jackal. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your rat barely misses the jackal. The jackal bites you but does no damage. x2 Casting: Summon Small Mammal (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you but does no damage. x2 Your rat bites the jackal. The jackal dies! The jackal bites you but does no damage. Your bat misses the jackal. The jackal barely misses you. You see here a jackal corpse. Your bat hits the jackal. Your rat bites the jackal. Your rat misses the jackal. The jackal bites you. You die... #...##...#..# #...##.#.†.# #......##.## #......##.# #.###.###.# #.........# #####.##### #.# #@# #h# ##b## ##.r.#### #.......+ ##...#### #..## #.## #.# You could see a jackal (ally target), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A goblin (D:1) A jackal (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lambsauce the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 66 | D:1 | Found a faded altar of an unknown god. 121 | D:1 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 121 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 121 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 121 | D:1 | Lost mutation: You have hidden genetic defects. [potion of | mutation] 148 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_corners, ebering_ecumenical_altar_webs Action || total -------------------------++------- Melee: Club || 9 Unarmed || 3 Cast: Summon Small Mamm || 5 Use: Potion || 1 Armor: Leather armour || 10 Dodge: Dodged || 20