Dungeon Crawl Stone Soup version 0.30-a0-122-g2a1322497e (webtiles) character file. Game seed: 1362428075869704465 1178 Lance11888 the Magician (level 8, -2/50 HPs) Began as a Djinni Air Elementalist on Sept 17, 2022. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:11:03 (5120 turns). Lance11888 the Magician (Djinni Air Elementalist) Turns: 5120, Time: 00:11:03 Health: -2/50 AC: 9 Str: 5 XL: 8 Next: 69% Gold: 209 EV: 15 Int: 19 God: SH: 0 Dex: 14 rFire + + + SeeInvis + q - +3 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . t - +4 leather armour of the Furrier {rPois rF+ Regen+ Str-2} rPois ∞ Reflect . r - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.96/turn m - ring of see invisible MPRegen 0.00/turn o - +4 ring of evasion @: marked, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 209 gold pieces. Inventory: Hand Weapons q - a +3 short sword (weapon) Missiles h - 3 curare-tipped darts p - a throwing net Armour a - a +0 robe l - the +0 scale mail "Vief Qyef" {Will+ Regen+ Dex+2} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+2). Regen: It increases your rate of health regeneration. Will: It increases your willpower. r - a +1 helmet (worn) t - the +4 leather armour of the Furrier (worn) {rPois rF+ Regen+ Str-2} (You found it on level 4 of the Dungeon) Str: It affects your strength (-2). rF: It protects you from fire. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Jewellery m - a ring of see invisible (left hand) o - a +4 ring of evasion (right hand) Wands w - a wand of roots (7) y - a wand of polymorph (6) Scrolls b - a scroll of identify {unknown} c - a scroll of brand weapon {unknown} d - a scroll of immolation {unknown} j - a scroll of torment {unknown} n - a scroll of enchant weapon {unknown} s - a scroll of fog {unknown} u - a scroll of poison {unknown} Potions e - a potion of attraction {unknown} f - 2 potions of heal wounds {unknown} g - a potion of flight {unknown} i - a potion of brilliance k - 3 potions of curing {unknown} v - a potion of might {unknown} x - a potion of magic {unknown} z - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.9 Spellcasting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 74% 3-8/arc 1% 2 c - Swiftness Air 37% N/A 1% 3 d - Airstrike Air 18% 2d(3-19) 6% 4 e - Necrotise Necr 100% 1d9 1% 1 f - Wereblood Tmut 37% N/A 1% 2 g - Confusing Touch Hex 37% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Annotations: D:3 3 runed translucent doors, ragingrage's ghost, amateur KoBr Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the jelly. The jelly is moderately wounded. The centaur shoots an arrow. The arrow closely misses you. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, 100% to hit) The zap hits the jelly. The jelly is heavily wounded. The zap hits the jelly. The jelly is almost dead. The centaur shoots an arrow. The arrow completely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - centaur, p - jelly Aim: a centaur, wielding a +0 shortbow (empty space bonus: 5/8) The air twists around and strikes the centaur! The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - centaur Aim: a centaur, wielding a +0 shortbow (heavily wounded, empty space bonus: 5/8) The air twists around and strikes the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jelly is struck by an arc of lightning! You kill the jelly! You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ...... ....##### ......... ......... ######.#...... #..........<.. #####.....)....... ..........@..# ####........# ............## .###.#.#.#.## .......c#+# ######......# +......# #......# #........ You could see a centaur. Vanquished Creatures Sigmund (D:4) A water moccasin (D:4) An ogre (D:5) A phantom (D:4) Blork the orc (D:4) A scorpion (D:4) 2 water moccasin zombies (D:4) A water moccasin skeleton (D:4) 2 vampire bats (D:4) An orc priest (D:3) A jelly (D:5) Ijyb (D:4) Natasha (thrice) (D:4) An iguana (D:4) An orc wizard (D:4) A hound zombie (D:4) A hound skeleton (D:4) Robin (D:3) A howler monkey zombie (D:4) 2 gnolls (D:1) 5 adders 3 adder zombies (D:4) A dart slug (D:4) 9 orcs 6 ball pythons 9 bats 3 endoplasms 2 giant cockroaches 22 goblins 6 hobgoblins 2 quokkas (D:2) 9 frilled lizards 5 kobolds 10 rats 117 creatures vanquished. Vanquished Creatures (others) 6 withered plants (D:4) 6 creatures vanquished. Grand Total: 123 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lance11888 the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | Lance11888 set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 326 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 522 | D:1 | Reached skill level 3 in Spellcasting 923 | D:1 | Found a faded altar of an unknown god. 935 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 935 | D:1 | Learned a level 1 spell: Necrotise 1330 | D:1 | Reached XP level 4. HP: 18/31 MP: 0/0 2103 | D:2 | Reached skill level 4 in Spellcasting 2414 | D:2 | Identified the +0 scale mail "Vief Qyef" {Will+ Regen+ | Dex+2} 2892 | D:3 | Found a runed translucent gate. 2893 | D:3 | Found a runed translucent gate. 2893 | D:3 | Noticed ragingrage's ghost (amateur KoBr) 2894 | D:3 | Found a runed translucent gate. 2959 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 2959 | D:3 | Learned a level 2 spell: Wereblood 2959 | D:3 | Noticed Robin 2968 | D:3 | Killed Robin 4015 | D:4 | Reached XP level 6. HP: 30/40 MP: 0/0 4107 | D:4 | Reached skill level 5 in Spellcasting 4216 | D:4 | Identified the +4 leather armour of the Furrier {rPois rF+ | Regen+ Str-2} 4258 | D:4 | Found an iron altar of Okawaru. 4308 | D:4 | Reached XP level 7. HP: 45/45 MP: 0/0 4308 | D:4 | Learned a level 3 spell: Confusing Touch 4466 | D:4 | Noticed Blork the orc 4471 | D:4 | Killed Blork the orc 4472 | D:4 | Reached skill level 6 in Spellcasting 4477 | D:4 | Noticed Natasha 4483 | D:4 | Killed Natasha 4567 | D:4 | Noticed Natasha 4578 | D:4 | Killed Natasha 4712 | D:4 | Noticed Sigmund 4718 | D:4 | Killed Sigmund 4719 | D:4 | Reached skill level 7 in Spellcasting 4719 | D:4 | Reached XP level 8. HP: 33/50 MP: 0/0 4947 | D:4 | Noticed Natasha 4949 | D:4 | Killed Natasha 5037 | D:4 | Noticed Ijyb 5040 | D:4 | Killed Ijyb 5099 | D:5 | Entered Level 5 of the Dungeon 5120 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, ebering_ecumenical_altar_hall, minmay_lizard_pond D:2: layout_basic, minmay_tromino_i2 D:3: layout_rooms, biasface_ghost_orc_armoury, kennysheep_nub, uniq_robin D:4: layout_loops_ring, mainiacjoe_overflow_six_doors_small, serial_undead, serial_undead_b, serial_undead_c, serial_undead_c, serial_undead_a, serial_undead_e, serial_undead_b, roderic_batcave, hangedman_decor_points, uniq_sigmund, uniq_ijyb, uniq_blork_the_orc, uniq_natasha D:5: layout_basic Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 7 | 7.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | | 1 | 2 || 3 Cast: Shock | 65 | 97 | 41 || 203 Static Discharge | 1 | 11 | 30 || 42 Airstrike | | | 2 || 2 Armor: Robe | 1 | 2 | || 3 Leather armour | | | 9 || 9 Dodge: Dodged | 3 | 8 | 24 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5117 | 4992 | 125 | 0 | 4492 | 5 | 1023.4 | Dungeon | 5117 | 4992 | 125 | 0 | 4492 | 5 | 1023.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1730 daAuts D:4: 1334 daAuts D:2: 1019 daAuts D:3: 1012 daAuts D:5: 20 daAuts