Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 17135623303893566794 348522 Lance11888 the Unseen (level 21, -3/135 HPs) Began as a Poltergeist Hedge Wizard on May 11, 2025. Was the Champion of Hepliaklqana. Slain by a titanic slime creature (112 damage) ... on level 4 of the Vaults. The game lasted 03:58:50 (42613 turns). Lance11888 the Unseen (Poltergeist Hedge Wizard) Turns: 42613, Time: 03:58:51 Health: -3/135 AC: 20 Str: 12 XL: 21 Next: 94% Magic: 39/39 EV: 29 Int: 20 God: Hepliaklqana [******] Gold: 2696 SH: 16 Dex: 26 Spells: 6/32 levels left rFire + . . z - +9 demon blade (heavy) rCold + + + g - +2 kite shield rNeg + + + Q - +1 cloak rPois ∞ b - +1 pair of gloves {Dex+3} rElec + w - +3 pair of boots of the Original Sin {*Silence +Blink rC++ rCorr} rCorr + c - +2 helmet SInv . e - +0 cloak of a Thousand Wishes {Rampage rPois rC+ rN+} Will +++.. p - +1 pair of gloves {Str+3} Stlth ++++++++ N - amulet of Unouliug {Regen+ RegenMP+ Str+3 Int+2} HPRegen 1.22/turn r - ring of protection from fire MPRegen 0.66/turn y - ring "Toxushicu" {rElec rN+ Will+ MP+9} %: rampage @: marked, flying, trickster (+6 AC) A: reduced essence, insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 2, trickster }: 2/15 runes: serpentine, barnacled a: Cacophony, Renounce Religion, Evoke Blink, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 4 of the Vaults. You worshipped Hepliaklqana. Hepliaklqana was exalted by your worship. You visited 7 branches of the dungeon, and saw 35 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Trove, Gauntlet and Desolation. You collected 6786 gold pieces. You spent 4090 gold pieces at shops. Inventory: Hand Weapons z - a +9 heavy demon blade (weapon) L - a +4 scimitar of flaming Missiles u - 3 curare-tipped darts B - 12 throwing nets Armour b - a +1 pair of gloves of dexterity (haunted) c - a +2 helmet (haunted) e - the +0 cloak of a Thousand Wishes (haunted) {Rampage rPois rC+ rN+} (You bought it in a shop on level 2 of the Orcish Mines) Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. g - a +2 kite shield (worn) m - a +2 tower shield of fire resistance p - a +1 pair of gloves of strength (haunted) w - the +3 pair of boots of the Original Sin (haunted) {*Silence +Blink rC++ rCorr} (You found it on level 4 of the Shoals) *Silence: It may silence you when you take damage. +Blink: It lets you blink. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Q - a +1 cloak (haunted) Jewellery h - the ring of Notzaeg {Wiz Dex+2} (You found it in a treasure trove) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). l - a +4 ring of protection q - the ring of Lies {rElec Dex+6} (You found it in the Desolation of Salt) [ring of dexterity] rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). r - a ring of protection from fire (worn) x - the ring of Jebatz {+Blink Will+ rCorr Dex+3} (You acquired it on level 4 of the Shoals) [ring of willpower] +Blink: It lets you blink. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). y - the ring "Toxushicu" (worn) {rElec rN+ Will+ MP+9} (You bought it in a shop on level 2 of the Orcish Mines) [ring of magical power] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). K - the ring "Betuo" {Dex+4 Slay+4} (You found it in a Gauntlet) [ring of slaying] Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). N - the amulet of Unouliug (worn) {Regen+ RegenMP+ Str+3 Int+2} (You found it on level 7 of the Dungeon) [amulet of magic regeneration] Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). P - the ring "Repat" {Fly rElec rCorr Dex+5} (You found it in the Desolation of Salt) [ring of resist corrosion] Fly: It grants you flight. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). Wands o - a wand of mindburst (29) A - a wand of flame (58) E - a wand of charming (19) O - a wand of quicksilver (34) U - a wand of digging (7) Y - a wand of iceblast (24) Scrolls a - a scroll of summoning f - 17 scrolls of teleportation i - a scroll of silence j - 3 scrolls of enchant armour v - 5 scrolls of poison G - 2 scrolls of revelation I - 3 scrolls of immolation J - 5 scrolls of fog S - 5 scrolls of blinking T - 4 scrolls of amnesia X - 4 scrolls of fear Potions d - 5 potions of might k - 2 potions of resistance s - 9 potions of curing t - a potion of invisibility C - 4 potions of heal wounds D - 5 potions of brilliance H - 2 potions of enlightenment M - 8 potions of haste V - 2 potions of cancellation Z - 4 potions of ambrosia Miscellaneous n - a +0 sack of spiders F - a +1 phial of floods R - a +3 lightning rod (4/4) (quivered) W - a +0 tin of tremorstones (2/2) Skills: + Level 14.9 Fighting - Level 8.0(12.1) Short Blades - Level 13.2(14.0) Long Blades + Level 19.5 Dodging + Level 20.3 Stealth * Level 12.2 Shields + Level 6.3 Spellcasting - Level 2.0 Conjurations - Level 20.0 Hexes - Level 3.3 Summonings - Level 3.0 Necromancy - Level 1.0 Translocations - Level 7.0 Air Magic - Level 9.0 Alchemy - Level 8.0 Invocations - Level 3.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Enfeeble Hex 36% N/A 5% 7 b - Call Imp Summ 38% N/A 9% 2 c - Grave Claw Necr 36% 2d9 11% 2 d - Mephitic Cloud Conj/Alch/Air 30% N/A 6% 3 e - Dazzling Flash Hex/Fire 92% N/A 1% 3 f - Yara's Violent Unrav Hex/Alch 29% 3d12 1% 5 g - Olgreb's Toxic Radia Alch 42% N/A 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 100% N/A 0% 2 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Inner Flame Hex/Fire 46% N/A 1% 3 Sigil of Binding Hex 72% N/A 1% 3 Silence Hex/Air 28% N/A 2% 5 Shock Conj/Air 96% 1d9 3% 1 Mercury Arrow Conj/Alch 56% 2d9 3% 2 Swiftness Air 34% N/A 4% 3 Static Discharge Conj/Air 48% 3-5/arc 5% 2 Summon Small Mammal Summ 76% N/A 6% 1 Magic Dart Conj 56% 1d5 11% 1 Airstrike Air 17% 2d(3-19) 13% 4 Apportation Tloc 20% N/A 16% 1 Foxfire Conj/Fire 40% 2x1d6 16% 1 Alistair's Intoxication Alch 28% N/A 16% 5 Call Canine Familiar Summ 19% N/A 17% 3 Momentum Strike Conj/Tloc 24% 3d8 19% 2 Blink Tloc 20% N/A 22% 2 Lesser Beckoning Tloc 20% N/A 22% 2 Freeze Ice 24% 1d4 24% 1 Kinetic Grapnel Frge 24% 1d4 24% 1 Fulminant Prism Conj/Alch 14% 3d9 24% 4 Construct Spike Launche Frge 12% 2d3 34% 2 Ignite Poison Fire/Alch 24% N/A 36% 4 Sticky Flame Fire/Alch 24% 2d6 36% 4 Hailstorm Conj/Ice 10% 3d6 43% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 50% 3 Eringya's Surprising Cr Summ 19% N/A 50% 4 Forge Lightning Spire Air/Frge 20% 3d5 50% 4 Frozen Ramparts Ice 12% 1d2 56% 3 Launch Clockwork Bee Frge 6% N/A 56% 3 Animate Dead Necr 18% N/A 56% 4 Irradiate Conj/Alch 14% 3d16 56% 5 Alistair's Walking Alem Alch/Frge 24% N/A 71% 5 Detonation Catalyst Fire/Alch 24% 2d8 71% 5 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 77% 4 Brom's Barrelling Bould Conj/Erth 10% 2d5 83% 4 Iskenderun's Battlesphe Conj/Frge 10% 2d8 83% 4 Curse of Agony Necr 18% N/A 88% 5 Forge Blazeheart Golem Fire/Frge 6% N/A 93% 4 Borgnjor's Vile Clutch Necr/Erth 6% N/A 98% 5 Fireball Conj/Fire 5% 3d5 99% 5 Conjure Ball Lightning Conj/Air 12% 3x3d6 99% 6 Nazja's Percussive Temp Frge 3% 4d4 100% 5 Bombard Conj/Erth 5% 9d2 100% 6 Forge Monarch Bomb Fire/Frge 3% 4d5 100% 6 Forge Phalanx Beetle Frge 3% N/A 100% 6 Fortress Blast Frge 8% 6d10 100% 6 Plasma Beam Fire/Air 10% 2x1d21 100% 6 Starburst Conj/Fire 5% 6d4 100% 6 Discord Hex 36% N/A 38% 8 Sphinx Sisters Hex/Summ 26% N/A 85% 7 Diamond Sawblades Frge 3% 4d4 100% 7 Haunt Necr/Summ 9% N/A 100% 7 Malign Gateway Summ/Tloc 7% N/A 100% 7 Orb of Destruction Conj 7% 9d6 100% 7 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Spellspark Servitor Conj/Frge 5% N/A 100% 7 Summon Hydra Summ 9% N/A 100% 7 Ignition Fire 3% 3d4 100% 8 Borgnjor's Revivificati Necr Unusable N/A N/A 8 Death's Door Necr Unusable N/A N/A 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:8 Shoals (4/4) Lair:3 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (4/5) D:13 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Desolation (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Shops: Orc:1 ( Orc:2 =*[( Shoals:2 * Snake:2 :== Vaults:2 * Annotations: D:5 Blorkula the orcula Shoals:2 Roxanne Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination and unleash them. You gain AC when you inflict magical misfortune on nearby enemies. Message History You rampage towards the ironbound convoker! A yaktaur captain comes into view. Found 8 stones. A titanic slime creature comes into view. A purple ugly thing comes into view. The ironbound convoker barely misses you. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you!! You slice the ironbound convoker!! The ironbound convoker is heavily wounded. You block the slime creature's attack. A purple ugly thing comes into view. The arcanist wildly gestures. You feel troubled. An ironbound beastmaster comes into view. It is wielding a +0 whip. Gakof hits the slime creature with a +0 dagger of draining!! You rampage towards the arcanist! You closely miss the arcanist. The slime creature attacks as it pursues you! You block the slime creature's attack. The arcanist hits you but does no damage. You block the ironbound convoker's attack. An ironbound thunderhulk comes into view. It is wielding a +0 dire flail. You slash the ironbound convoker! The ironbound convoker is almost dead. You block the slime creature's attack. Gakof hits the slime creature with a +0 dagger of draining! You block the slime creature's attack. You block the arcanist's attack. The ironbound convoker gestures at the titanic slime creature while chanting. The titanic slime creature seems to grow stronger. Gakof barely misses the slime creature. You chop the ironbound convoker into pieces!!! You kill the ironbound convoker! You block the slime creature's attack. Gakof gestures at the slime creature while chanting. The slime creature suddenly stops moving! You feel bolstered by spreading misfortune. The titanic slime creature hits you!!!! Ouch! That really hurt! You die... Hepliaklqana delivers you to your ancestors. .#......# '......# #......# #(.....# #...