Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1211430268959018300 (custom seed) 4 Larett the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Apr 11, 2024. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (66 turns). Larett the Conjurer (Octopode Conjurer) Turns: 66, Time: 00:00:39 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Potions b - a potion of magic Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History a +0 dagger; a kobold corpse b - a +0 dagger Adjust (i)tems, (s)pells, or (a)bilities? b - a +0 dagger Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger; b - a potion of magic a - a +0 dagger (weapon) A hobgoblin comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! The hobgoblin closely misses you. You hit the hobgoblin but do no damage. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. Your squeeze misses the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. You squeeze the hobgoblin, but do no damage. You constrict the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. You constrict the hobgoblin. The hobgoblin hits you. You die... ### ... #########.# ### ........#.. ..# .##.....#.# #.# # <.#.....#.# #.####.# #.#.##..#.#####..... ..#.>#..#....##...# ..##.#.##.##.##.@.# .....#.††.##.##†.g##.. ######................. .............#.##... ##...#.###.####... ... ##........# ###. .. ###.###### .## #. # #. You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 bats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Larett the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 66 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_corners Action || total ---------------------------++------- Melee: Dagger || 6 Unarmed || 4 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 5 Armour: Skin || 6 Dodge: Dodged || 5