Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 12151274458983356691 249 Larett the Trooper (level 6, -3/48 HPs) Began as a Merfolk Cinder Acolyte on Mar 9, 2025. Was a High Priest of Ignis. Slain by a scorpion (7 damage) ... on level 4 of the Dungeon. The game lasted 00:08:04 (3108 turns). Larett the Trooper (Merfolk Cinder Acolyte) Turns: 3108, Time: 00:08:05 Health: -3/48 AC: 3 Str: 14 XL: 6 Next: 12% Magic: 2/9 EV: 10 Int: 16 God: Ignis [*****.] Gold: 138 SH: 0 Dex: 9 Spells: 8/10 levels left rFire + + + b - staff of fire rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of protection from fire HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 4 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 138 gold pieces. Inventory: Hand Weapons a - a -1 hand axe of flaming Missiles l - 2 poisoned darts n - 17 stones (quivered) Armour e - a +0 leather armour (worn) Magical Staves b - a staff of fire (weapon) Jewellery f - a ring of protection from fire (worn) Scrolls h - a scroll of immolation {unknown} k - a scroll of vulnerability {unknown} m - a scroll of enchant weapon {unknown} S - a scroll of noise {unknown} T - 4 scrolls of teleportation U - a scroll of butterflies {unknown} V - a scroll of enchant armour {unknown} W - a scroll of silence {!r} Potions i - a potion of enlightenment {unknown} Q - a potion of curing X - a potion of mutation {unknown} Y - a potion of magic {unknown} Z - 2 potions of heal wounds {unknown} Skills: - Level 4.0 Fighting + Level 3.3 Axes + Level 1.8 Staves + Level 2.6 Spellcasting + Level 3.0 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 34% 2d6 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are more poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is severely wounded. You feel very sick. The scorpion barely misses you. You closely miss the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion barely misses you. The scorpion stings you! You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You hit the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion is no longer more vulnerable to fire. The scorpion closely misses you. You hit the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You feel better. The scorpion closely misses you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the scorpion. The scorpion is almost dead. The scorpion's fire resistance burns away. The scorpion stings you! You die... Ignis goes out, and joins you in death. ##.## #...# # ##...###.. #........ ##......# #.......## #?.s.....# #..@†....# #........# #.......## #.......# .......## ##.....## #...### #..## You could see a scorpion (combustible). Vanquished Creatures Jessica (D:3) A hell rat (Sewer) 4 adders 11 river rats 3 ribbon worms (D:3) A dart slug (D:2) An orc (D:3) 3 bats 5 endoplasms 3 giant cockroaches 3 goblins 3 hobgoblins 2 jackals (D:2) 2 kobolds 2 quokkas 5 ball pythons 4 frilled lizards 7 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Larett the Merfolk Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 192 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 208 | D:1 | Learned a level 2 spell: Scorch 322 | D:1 | Found a faded altar of an unknown god. 1071 | D:2 | Reached XP level 3. HP: 19/29 MP: 3/5 1783 | D:3 | Reached XP level 4. HP: 29/37 MP: 0/6 1795 | D:3 | HP: 3/37 [river rat (5)] 1933 | D:3 | Reached skill level 1 in Staves 2055 | D:3 | Reached skill level 4 in Fighting 2055 | D:3 | Reached skill level 3 in Axes 2072 | D:3 | Reached XP level 5. HP: 21/42 MP: 1/8 2160 | D:3 | Found a glowing drain. 2168 | Sewer | Entered a sewer 2568 | D:3 | Noticed Jessica 2570 | D:3 | Killed Jessica 2571 | D:3 | Reached skill level 3 in Fire Magic 2571 | D:3 | Reached XP level 6. HP: 48/48 MP: 4/9 3106 | D:4 | HP: 7/48 [poisoned by a scorpion] 3106 | D:4 | HP: 1/48 [scorpion (6)] 3108 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring, hellmonk_ecumenical_altar_slurped_away D:2: layout_basic D:3: layout_loops_ring, lightli_sewer_entry_pipes, minmay_misc_feat_ornament, uniq_jessica D:4: layout_cave_pods, lemuel_temple_firewalk_b, serial_shops, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Staves | 1 | 1.8 Spellcasting | 2 | 2.6 Fighting | 4 | 4.0 Axes | 3 | 3.3 Fire Magic | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 107 | 51 || 158 Staff | 1 | 13 || 14 Tailslap | | 2 || 2 Cast: Scorch | 12 | 26 || 38 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Leather armour | 92 | 52 || 144 Dodge: Dodged | 69 | 42 || 111 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3096 | 3031 | 65 | 729 | 1455 | 5 | 619.2 | Dungeon | 2894 | 2829 | 65 | 618 | 1435 | 4 | 723.5 | Sewer | 201 | 201 | 0 | 111 | 20 | 1 | 201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1338 daAuts D:2: 820 daAuts D:1: 723 daAuts Sewer: 201 daAuts D:4: 12 daAuts