Dungeon Crawl Stone Soup version 0.31-a0-175-g9f7f995f2b (webtiles) character file. Game seed: 3232310044480356388 422926 Leavold the Sorcerer (level 22, 0/171 HPs) Began as a Deep Elf Summoner on June 15, 2023. Was an Initiate of Gozag. Shot with a bolt by a yaktaur captain (20 damage) ... on level 5 of the Vaults on June 16, 2023. The game lasted 14:04:18 (75867 turns). Leavold the Sorcerer (Deep Elf Summoner) Turns: 75867, Time: 14:04:21 Health: 0/171 AC: 38 Str: 8 XL: 22 Next: 37% Magic: 1/54 EV: 12 Int: 44 God: Gozag Gold: 2437 SH: 10 Dex: 12 (13) Spells: 5/74 levels left rFire + + . F - +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + + . g - +0 buckler of the Evening Star {rPois Will+} rNeg + + . j - melded +6 scale mail of Quofreno {Fly rElec Dex+3} rPois ∞ W - +2 hat {Int+3} rElec + O - +2 cloak {Will+} rCorr + A - melded +1 pair of gloves {Str+3} SInv . J - melded +0 pair of boots of Evolution {Str+2 Int+5 Stlth+} Will ++++. k - amulet "Jorram" {Reflect Int+3 SH+5 Stlth+} Stlth *+++++++++ u - ring of Shadows {Umbra +Inv Stlth+} HPRegen 0.48/turn P - ring of Music {rN+ Int+3 Stlth+} MPRegen 0.34/turn %: reflection @: statue-form, resistant, forested, corroded, gold aura, very slightly contaminated, hasted, wreathed by umbra A: slow and powerful, torment resistance 1, boosted hp, clever 1, deterioration 1, strong 1 }: 3/15 runes: barnacled, abyssal, gossamer a: End Transformation, Renounce Religion, Evoke Invisibility, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Vaults. You worshipped Gozag. Gozag was most pleased with you. You were a living statue of rough stone. You visited 9 branches of the dungeon, and saw 40 of its levels. You visited the Abyss 1 time. You visited 2 bazaars. You collected 21120 gold pieces. You spent 10459 gold pieces at shops. You paid 8224 gold pieces to Gozag. Inventory: Hand Weapons F - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You bought it in a shop on level 10 of the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Z - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (You found it on level 1 of the Lair of Beasts) Will: It increases your willpower. Missiles h - 2 datura-tipped darts i - 75 poisoned darts D - 2 throwing nets (quivered) E - 11 atropa-tipped darts Armour g - the +0 buckler of the Evening Star (worn) {rPois Will+} (You bought it in a shop in a bazaar) rPois: It protects you from poison. Will: It increases your willpower. j - the +6 scale mail of Quofreno (melded) {Fly rElec Dex+3} (You bought it in a shop in a bazaar) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Fly: It grants you flight. A - a +1 pair of gloves of strength (melded) J - the +0 pair of boots of Evolution (melded) {Str+2 Int+5 Stlth+} (You acquired it on level 4 of the Vaults) Str: It affects your strength (+2). Int: It affects your intelligence (+5). Stlth: It makes you more stealthy. O - a +2 cloak of willpower (worn) W - a +2 hat of intelligence (worn) Magical Staves M - the staff of conjuration "Imeageol" {rF+ Str+2} (You found it on level 4 of the Shoals) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery b - a ring of wizardry k - the amulet "Jorram" (around neck) {Reflect Int+3 SH+5 Stlth+} (You took it off a centaur on level 12 of the Dungeon) [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+3). SH: It affects your SH (+5). Stlth: It makes you more stealthy. q - a ring of protection from cold u - the ring of Shadows (left fist) {Umbra +Inv Stlth+} (You bought it in a shop on level 2 of the Spider Nest) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. w - a ring of protection from fire I - a ring of see invisible P - the ring of Music (right fist) {rN+ Int+3 Stlth+} (You found it on level 5 of the Lair of Beasts) [ring of positive energy] Int: It affects your intelligence (+3). rN: It protects you from negative energy. Stlth: It makes you more stealthy. S - the ring of the Ban {Fly rPois Str+7 SInv Stlth-} (You bought it in a shop on level 2 of the Spider Nest) [ring of see invisible] Str: It affects your strength (+7). rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. Stlth: It makes you less stealthy. V - a ring of magical power Wands a - a wand of polymorph (8) y - a wand of paralysis (35) z - a wand of roots (12) K - a wand of mindburst (30) L - a wand of digging (16) R - a wand of flame (105) Y - a wand of acid (25) Scrolls c - 5 scrolls of amnesia e - 9 scrolls of teleportation f - a scroll of poison n - 11 scrolls of vulnerability o - 2 scrolls of fear p - a scroll of immolation t - 6 scrolls of revelation N - a scroll of torment Q - 4 scrolls of brand weapon X - 5 scrolls of enchant weapon Potions d - 5 potions of invisibility l - 5 potions of cancellation r - 4 potions of might s - 3 potions of ambrosia v - a potion of haste x - 7 potions of lignification C - 2 potions of brilliance G - 3 potions of resistance Skills: - Level 12.2 Fighting - Level 2.0 Polearms - Level 10.0 Armour - Level 4.0 Dodging - Level 10.0 Stealth - Level 4.0 Shields * Level 26.9 Spellcasting - Level 10.0 Conjurations + Level 6.7 Hexes - Level 20.0 Summonings - Level 10.0 Necromancy - Level 6.0 Translocations - Level 10.0 Transmutations - Level 21.0 Earth Magic - Level 4.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Hydra Summ 62% N/A 1% 7 b - Call Canine Familiar Summ 100% N/A 0% 3 c - Summon Guardian Gole Hex/Summ 100% N/A 0% 3 d - Lehudib's Crystal Sp Conj/Erth 57% 10d13 4% 8 e - Petrify Tmut/Erth 100% N/A 0% 4 f - Statue Form Tmut/Erth 76% N/A 1% 6 g - Blink Tloc 100% N/A 1% 2 h - Summon Cactus Giant Summ 62% N/A 0% 6 i - Monstrous Menagerie Summ 62% N/A 1% 7 j - Summon Forest Summ/Tloc 54% N/A 1% 5 k - Haunt Necr/Summ 56% N/A 1% 7 l - Manifold Assault Tloc 84% N/A 1% 4 m - Spellforged Servitor Conj/Summ 56% N/A 1% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 0% 1 Summon Small Mammal Summ 100% N/A 0% 1 Call Imp Summ 100% N/A 0% 2 Searing Ray Conj 100% 2d8 0% 2 Sublimation of Blood Necr 98% N/A 0% 2 Wereblood Tmut 98% N/A 0% 2 Animate Armour Summ/Erth 100% N/A 0% 4 Lee's Rapid Deconstruct Erth 63% 3d29* 0% 5 Freeze Ice 100% 1d10 1% 1 Sting Tmut/Pois 100% 1d8 1% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 100% N/A 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Scorch Fire 100% 2d9 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Gell's Gravitas Tloc 84% N/A 1% 3 Hailstorm Conj/Ice 80% 3d16 1% 3 Ignite Poison Fire/Tmut/Pois 73% N/A 1% 3 Inner Flame Hex/Fire 73% N/A 1% 3 Portal Projectile Hex/Tloc 100% N/A 1% 3 Teleport Other Tloc 84% N/A 1% 3 Tukima's Dance Hex 87% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Dispel Undead Necr 98% 3d31 1% 4 Flame Wave Conj/Fire 80% 2d17 1% 4 Fulminant Prism Conj/Hex 46% 3d21 1% 4 Ice Form Ice/Tmut 80% N/A 1% 4 Iskenderun's Mystic Bla Conj/Tloc 92% 2d18 1% 4 Passage of Golubria Tloc 84% N/A 1% 4 Summon Ice Beast Ice/Summ 98% N/A 1% 4 Summon Lightning Spire Summ/Air 98% N/A 1% 4 Agony Necr 98% N/A 1% 5 Blade Hands Tmut 49% N/A 1% 5 Fireball Conj/Fire 40% 3d16 1% 5 Irradiate Conj/Tmut 49% 3d28 1% 5 Iskenderun's Battlesphe Conj 98% 2d14 1% 5 Summon Mana Viper Hex/Summ 100% N/A 1% 5 Yara's Violent Unravell Hex/Tmut 46% 3d18 1% 5 Freezing Cloud Conj/Ice/Air 36% 6-21 2% 5 Metabolic Englaciation Hex/Ice 36% N/A 2% 5 Silence Hex/Air 36% N/A 2% 5 Olgreb's Toxic Radiance Pois 56% N/A 3% 4 Death Channel Necr 49% N/A 1% 6 Leda's Unmaking Conj/Erth 57% 9d9 1% 6 Summon Horrible Things Summ 62% N/A 1% 8 Dispersal Tloc 42% N/A 4% 6 Orb of Destruction Conj 49% 9d13 4% 7 Conjure Ball Lightning Conj/Air 40% 3x3d13 7% 6 Eringya's Noxious Bog Tmut/Pois 40% N/A 7% 6 Enfeeble Hex 43% N/A 19% 7 Infestation Necr 49% N/A 36% 8 Discord Hex 43% N/A 83% 8 Disjunction Tloc 42% N/A 90% 8 Ignition Fire 28% 3d9 100% 8 Animate Dead Necr Unusable N/A N/A 4 Simulacrum Ice/Necr Unusable N/A N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:9 Shoals (4/4) Lair:3 Spider (4/4) Lair:3 Slime (1/5) Lair:4 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (0/4) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 * D:9 [ D:10 ( D:12 = Orc:1 ? Orc:2 [(!!: Elf:1 (*[!!![: Elf:3 ( Lair:5 : Spider:2 *= Vaults:4 [:! Vaults:5 ! Portals: Abyss: D:6 Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your actions are slow, but your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. You are immune to poison. Your equipment is partially melded. Your mind is acute. (Int +4, Str/Dex -1) Your body sometimes deteriorates upon taking damage. Your muscles are strong. (Str +4, Int/Dex -1) Message History Aim: a fire giant, wielding a +2 great sword of protection (moderately wounded, umbra, 96% to hit) The crystal spear hits the fire giant!!!! You kill the fire giant! The quicksilver ooze changes into a storm dragon! Wyrmbane glows as a worthy foe approaches. The orc warrior unwields a +0 arbalest. The orc warrior wields a +0 flail. The orc warrior hits your four-headed hydra with a +0 flail! The sun demon hits you but does no damage. The titan zombie barely misses your four-headed hydra. The ice devil is distracted by your dazzling golden aura. Your four-headed hydra bites the orc warrior. x2 The orc warrior dies! Your four-headed hydra bites the titan zombie. x2 The ancient lich is distracted by your dazzling golden aura. The ancient lich shouts! Casting: Lehudib's Crystal Spear (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - storm dragon Aim: a storm dragon shaped shifter (umbra, 83% to hit) The crystal spear hits the storm dragon!!! The storm dragon is severely wounded. You hear a shout! Your four-headed hydra disappears in a puff of smoke! You block the sun demon's attack. Casting: Lehudib's Crystal Spear (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon shaped shifter (severely wounded, umbra, 83% to hit) The crystal spear hits the vault sentinel skeleton!!! You destroy the vault sentinel skeleton! The ice devil is no longer distracted by gold. The sun demon hits you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames. You resist. * * * LOW HITPOINT WARNING * * * The yaktaur captain shoots a bolt. The bolt hits you!! You die... Your body crumbles into a pile of gold. ..H......$[$.($c...L.'***** ########♣##.).${L.[♣♣♣##********* ..............