Dungeon Crawl Stone Soup version 0.30-a0-718-geaa24f58ff (webtiles) character file. Game seed: 5573365139991845537 0 Lemondrips the Vexing (level 1, 0/12 HPs) Began as a Kobold Hexslinger on Jan 25, 2023. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (70 turns). Lemondrips the Vexing (Kobold Hexslinger) Turns: 70, Time: 00:00:19 Health: 0/12 AC: 2 Str: 7 XL: 1 Next: 11% Magic: 2/2 EV: 15 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison d - 2 scrolls of enchant weapon {unknown} e - a scroll of amnesia {unknown} Skills: + Level 1.1 Fighting * Level 2.7 Ranged Weapons - Level 2.4 Dodging + Level 0.0 Stealth - Level 1.1 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Found a scroll of poison. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm quivers. The ball python hisses angrily. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. The ball python completely misses you. The ball python constricts you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You escape the ball python's grasp. The endoplasm closely misses you. Really walk into that dispersal trap? You enter a dispersal trap! The ball python blinks! You blink. Aiming: Slow (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, chance to affect: 61%) Okay, then. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 53% to hit) You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! The endoplasm hits you. You die... #.....# #[..# #...# #...# ...#### ##### ##### ##### ...# ...##################### ...................§.... ......##...........#.... #########.........§..... #............... #.......@J....?. ##......†...... ##............ .......... ......... You could see an endoplasm. Vanquished Creatures 2 ball pythons (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lemondrips the Kobold Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 70 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 56 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 56 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts