Dungeon Crawl Stone Soup version 0.32-a0-975-g85d4e5bfdb (webtiles) character file. Game seed: 8400701023651673128 280 Lemonizer the Shooter (level 6, 0/47 HPs) Began as a Coglin Hunter on Apr 20, 2024. Slain by a river rat (5 damage) ... in a sewer. The game lasted 00:03:43 (2603 turns). Lemonizer the Shooter (Coglin Hunter) Turns: 2603, Time: 00:03:44 Health: 0/47 AC: 4 Str: 11 XL: 6 Next: 27% Magic: 6/6 EV: 12 Int: 9 God: Gold: 143 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . a - +2 sling {Qing} rCold . . . d - +0 sling {Myungok} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 143 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Qing} d - a +0 sling (offhand) {Myungok} Armour c - a +0 leather armour (worn) k - a +0 pair of gloves (worn) Scrolls b - a scroll of butterflies e - 4 scrolls of identify {unknown} f - 2 scrolls of blinking {unknown} h - 3 scrolls of poison {unknown} n - a scroll of fog {unknown} o - 2 scrolls of vulnerability {unknown} Potions g - a potion of curing {unknown} i - a potion of brilliance {unknown} j - a potion of cancellation {unknown} l - 2 potions of heal wounds {unknown} m - 2 potions of attraction {unknown} Skills: + Level 3.6 Fighting + Level 4.5 Ranged Weapons + Level 3.1 Dodging + Level 2.7 Stealth You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 0% N/A 63% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 47% 1 Lesser Beckoning Tloc 0% N/A 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Passwall Erth 0% N/A 85% 3 Stone Arrow Conj/Erth 0% 3d7 85% 3 Animate Armour Summ/Erth 0% N/A 99% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Magnavolt Erth/Air 0% 3d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the river rat but does no damage. You shoot a sling bullet. The sling bullet hits the river rat but does no damage. The river rat bites you. The river rat completely misses you. The river rat barely misses you. The river rat closely misses you. You shoot a sling bullet. The sling bullet hits the river rat. The river rat is heavily wounded. You shoot a sling bullet. The sling bullet hits the river rat but does no damage. The river rat is heavily wounded. The river rat barely misses you. The river rat closely misses you. You shoot a sling bullet. The sling bullet barely misses the river rat. You shoot a sling bullet. The sling bullet hits the river rat. The river rat is severely wounded. The river rat bites you. The river rat closely misses you. You shoot a sling bullet. The sling bullet hits the river rat but does no damage. The river rat is severely wounded. You shoot a sling bullet. The sling bullet hits the river rat. The river rat is almost dead. The river rat bites you! * * * LOW HITPOINT WARNING * * * The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat closely misses you. x2 You shoot a sling bullet. The sling bullet closely misses the river rat. You shoot a sling bullet. The sling bullet hits the river rat. You kill the river rat! The river rat bites you. * * * LOW HITPOINT WARNING * * * You see here a river rat corpse. You shoot a sling bullet. The sling bullet hits the river rat. The river rat is moderately wounded. You shoot a sling bullet. The sling bullet hits the river rat. The river rat is severely wounded. The river rat bites you. You die... ################# ...r.r∩rr@†...~~~ ################# You could see a river rat and 3 rats. Vanquished Creatures 3 jellies (D:4) An iguana (D:4) An orc wizard (D:3) A gnoll (D:1) 3 adders 2 river rats (Sewer) 2 ribbon worms (D:2) A dart slug (D:3) 2 orcs (D:3) 3 ball pythons 9 bats 10 endoplasms 5 giant cockroaches 8 goblins 5 hobgoblins 3 jackals (D:4) 6 kobolds 4 quokkas 3 frilled lizards 3 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lemonizer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 46 | D:1 | Reached skill level 1 in Stealth 47 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 441 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1023 | D:2 | Learned a level 2 spell: Blink 1189 | D:2 | Reached skill level 4 in Ranged Weapons 1356 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1754 | D:3 | Found a stormy altar of Qazlal. 1853 | D:3 | Found a faded altar of an unknown god. 1882 | D:3 | Identified the ring "Caudd" {EV+5 Int+5} 2170 | D:3 | Reached XP level 5. HP: 40/41 MP: 5/5 2334 | D:4 | Noticed an ogre 2542 | D:4 | Reached XP level 6. HP: 47/47 MP: 6/6 2558 | D:4 | Found a glowing drain. 2587 | Sewer | Entered a sewer 2603 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, minivault_25 D:2: layout_loops_cross, patterned_corridor D:3: layout_loops_corners, nicolae_overflow_crystal_walls, shapermc_ecumenical_altar_flowoftime D:4: layout_basic, gup_sewer_entry_glass Sewer: sewer_kobolds Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.7 Dodging | 2 3 | 3.1 Ranged Weapons | 4 | 4.5 Fighting | 3 | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 140 | 192 || 332 Armour: Leather armour | 7 | 30 || 37 Dodge: Dodged | 12 | 35 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2643 | 2539 | 104 | 0 | 2060 | 5 | 528.6 | Dungeon | 2624 | 2520 | 104 | 0 | 2060 | 4 | 656.0 | Sewer | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 919 daAuts D:1: 777 daAuts D:2: 702 daAuts D:4: 225 daAuts Sewer: 19 daAuts