Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 6067243846135081704 461 Lennethare the Vexing (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on July 11, 2022. Was a Priest of Qazlal. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:09:23 (4123 turns). Lennethare the Vexing (Deep Elf Conjurer) Turns: 4123, Time: 00:09:23 Health: 0/32 AC: 2 Str: 6 XL: 6 Next: 79% Magic: 4/13 EV: 12 Int: 23 God: Qazlal [***...] Gold: 116 SH: 8 Dex: 13 Spells: 4/11 levels left rFire . . . SeeInvis . d - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ k - amulet of reflection HPRegen 0.10/turn (no ring) MPRegen 0.13/turn (no ring) @: brilliant, lethally poisoned (0 -> -8) A: hooves 1, high MP 1, sense surroundings 1 a: Renounce Religion, Upheaval, Elemental Force You were on level 4 of the Dungeon. You worshipped Qazlal. Qazlal was most pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +0 rapier (weapon) Armour a - a +0 robe (worn) i - a +4 ring mail Jewellery k - an amulet of reflection (around neck) Scrolls c - a scroll of noise {unknown} e - a scroll of amnesia {unknown} f - a scroll of magic mapping {unknown} h - a scroll of vulnerability {unknown} j - 7 scrolls of identify {unknown} m - 2 scrolls of teleportation {unknown} o - a scroll of fear {unknown} p - 3 scrolls of summoning {unknown} q - a scroll of enchant weapon {unknown} r - a scroll of blinking {unknown} t - 2 scrolls of torment {unknown} Potions n - a potion of curing {unknown} s - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.8 Conjurations * Level 6.5 Hexes + Level 3.4 Invocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Hex 24% 3d13 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 96% N/A 2% 3 Summon Guardian Golem Hex/Summ 27% N/A 9% 3 Summon Small Mammal Summ 20% N/A 12% 1 Call Canine Familiar Summ 5% N/A 34% 3 Ozocubu's Armour Ice 5% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 34% 4 Metabolic Englaciation Hex/Ice 13% N/A 63% 5 Simulacrum Ice/Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You have large cloven feet. You have an increased reservoir of magic. (+10% MP) You passively map a small area around you. Message History The scorpion is severely wounded. You hear an angry hiss. You hear a shout! x2 Unknown command. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (severely wounded, 79% to hit) The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion! You kill the scorpion! Qazlal accepts your kill. The searing ray hits the ogre. The ogre is severely wounded. You feel very sick. Your Hexes skill increases to level 6! The searing ray hits the ogre. The ogre is almost dead. You feel very sick. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. You kill the ogre! Qazlal accepts your kill. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of mutation. You feel extremely strange. You feel more energetic. Your feet thicken and deform. You feel a strange attunement to the structure of the dungeons. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of brilliance. You feel clever all of a sudden. You die... ...#...####......####............ .#..#..###..###....#............. ......###..## ###................ .......#...# #.................. ..........## #.####............. .........######.# #............. .............##.# #............. .......##+##....#####............ ....#### ####.@.###.......###.. ..## , , ###).##......## ##. .# , , ##..#.....## ## , ,,#:O'....###.# * ,#.##...## ### * * ###....# , , +##.....## # # , * .........# # . #. , .........## #..#. # There were no monsters in sight! Vanquished Creatures An ogre (D:4) A scorpion (D:4) An orc priest (D:2) 2 iguanas (D:4) An orc wizard (D:3) 7 gnolls 4 adders 4 worms (D:3) 4 dart slugs 3 orcs (D:3) An endoplasm (D:1) 3 giant cockroaches 9 hobgoblins 7 jackals 6 quokkas 7 ball pythons 11 bats 5 frilled lizards 8 goblins 5 kobolds 3 rats 93 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 94 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lennethare the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 51 | D:1 | Reached skill level 1 in Hexes 126 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 199 | D:1 | Learned a level 2 spell: Searing Ray 241 | D:1 | Reached skill level 2 in Hexes 307 | D:1 | Found a faded altar of an unknown god. 342 | D:1 | Prayed at the altar of an unknown god. 342 | D:1 | Became a worshipper of Qazlal Stormbringer 342 | D:1 | Reached * piety under Qazlal 796 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/9 905 | D:1 | Reached skill level 3 in Hexes 1035 | D:1 | Reached skill level 1 in Invocations 1184 | D:2 | Reached ** piety under Qazlal 1768 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/10 1823 | D:2 | Learned a level 4 spell: Fulminant Prism 2052 | D:3 | Reached skill level 5 in Conjurations 2052 | D:3 | Reached skill level 4 in Hexes 2356 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/11 2617 | D:3 | Reached skill level 5 in Hexes 3258 | D:4 | Reached *** piety under Qazlal 3688 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/12 4120 | D:4 | Reached skill level 6 in Hexes 4122 | D:4 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 4122 | D:4 | Gained mutation: You have large cloven feet. [potion of | mutation] 4122 | D:4 | Gained mutation: You passively map a small area around you. | [potion of mutation] 4123 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, hellmonk_ecumenical_altar_arch_garden, minmay_tetromino_t4 D:2: layout_loops_ring, st_stairs_2 D:3: layout_loops_ring, cheibrodos_sewer_entry_sluice, item_on_display_a D:4: layout_layer_cave, marbit_many_paths, hex_large, minmay_strange_pillars, hangedman_decor_slide_cut, minmay_divided_ellipse Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Hexes | 1 2 3 4 5 6 | 6.5 Invocations | 1 2 3 | 3.4 Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Rapier | 3 | 45 || 48 Punch | | 1 || 1 Cast: Magic Dart | 95 | 31 || 126 Searing Ray | 3 | 15 || 18 Fulminant Prism | | 1 || 1 Use: Potion | | 2 || 2 Armor: Robe | 3 | 8 || 11 Dodge: Dodged | 2 | 44 || 46 Block: Other | 2 | 37 || 39