Dungeon Crawl Stone Soup version 0.28-a0-1236-gb25a51b929 (webtiles) character file. Game seed: 6220669889033729643 2 Leperlord the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on Dec 25, 2021. Slain by a goblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (95 turns). Leperlord the Conjurer (Draconian Conjurer) Turns: 95, Time: 00:01:24 Health: 0/14 AC: 4 Str: 9 XL: 1 Next: 25% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 mace (weapon) Scrolls a - a scroll of identify Skills: + Level 0.0 Fighting + Level 0.0 Maces & Flails + Level 1.8 Dodging - Level 1.8 Stealth * Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There are no items here. You aren't carrying any wearable armour. b - a +0 mace (weapon) You open the door. A goblin comes into view. It is wielding a +0 club. There is an open door here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is moderately wounded. The goblin closely misses you. The goblin completely misses you. You miss the goblin. Your tail-slap misses the goblin. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You die... ♣..♣♣♣#'''#♣♣.......♣######...... ...............♣######.####.#.#.# ##♣♣.......♣♣♣## #...........# ♣♣♣♣...♣♣ ##'#####..##.. ##### ##.†.## #..# .. ##.....###..# . # ##.......##... #...####.........####. ......g@.........+ .. #...####.........# .. # ##.......## ##.....## ##...## ##+## You could see a goblin. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Leperlord the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 95 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_corners Action || total -------------------------++------- Melee: Unarmed || 10 Mace || 5 Cast: Magic Dart || 5 Use: Scroll || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 0 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 0 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts