Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Lertze the Metamorph (Troll Fighter) Turns: 32654, Time: 05:32:07 Health: 179/179 AC: 16 Str: 35 XL: 18 Next: 78% Magic: 23/23 EV: 8 Int: 6 God: Wu Jian [******] Gold: 1080 SH: 23 Dex: 11 Spells: 20/25 levels left rFire + + . - Claws rCold . . . h - +2 tower shield rNeg . . . d - +11 shadow dragon scales of Qazlal's Castigation {Rampage *Silence rPois rF+ Stlth++++} rPois + o - +1 hat {SInv} rElec . R - scarf {rC+ rF+} rCorr . l - amulet "Izeun" {Reflect rPois SH+5} SInv + F - ring of the Clam {rC- Will+ Str+6 SInv Stlth+} Will ++... E - ring of flight Stlth +++ HPRegen 1.29/turn MPRegen 0.18/turn %: reflection, rampage @: maw-form, flying, studying 3 skills A: devouring maw, growling stomach, low body AC, large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1, clumsy 1, inability to drink after injury 1 }: 2/15 runes: decaying, gossamer a: Begin Untransformation, Renounce Religion, Wall Jump, Serpent's Lash, Heavenly Storm You are on level 4 of the Swamp. You worship Wu Jian. Wu Jian is exalted by your worship. You are a creature with a mouth for a stomach. You have visited 7 branches of the dungeon, and seen 32 of its levels. You have visited the chambers of the Necropolis 1 time. You have collected 4582 gold pieces. You have spent 3502 gold pieces at shops. Inventory: Missiles T - 28 large rocks (quivered) Armour d - the +11 shadow dragon scales of Qazlal's Castigation (worn) {Rampage *Silence rPois rF+ Stlth++++} (You acquired it on level 1 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Stlth++++: It makes you much more stealthy. h - a +2 tower shield (worn) o - a +1 hat of see invisible (worn) L - a +0 robe of resistance R - a scarf of resistance (worn) Jewellery i - a ring of protection from cold j - the ring "Duts" {rF+ Int+3} (You found it on level 2 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). l - the amulet "Izeun" (worn) {Reflect rPois SH+5} (You acquired it on level 2 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. SH+5: It affects your SH (+5). u - a ring of positive energy z - a +5 ring of evasion A - a ring of willpower B - the ring of Jeimoc {rPois rF+ rN+ Dex+2} (You took it off a spriggan on level 4 of the Swamp) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). D - the ring of the Mutiny {MP+4 Slay+4} (You took it off an orc wizard on level 7 of the Dungeon) [ring of slaying] MP+4: It affects your magic capacity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). E - a ring of flight (worn) F - the ring of the Clam (worn) {rC- Will+ Str+6 SInv Stlth+} (You found it on level 7 of the Dungeon) [ring of see invisible] rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+6: It affects your strength (+6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. G - the ring of Uvuuger {rElec Wiz Str+5 Dex+2} (You found it on level 7 of the Dungeon) [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). H - the amulet of Buroden {^Fragile +Blink Fly RegenMP+ Slay+5} (You found it on level 7 of the Dungeon) [amulet of magic regeneration] ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. Fly: It grants you flight. RegenMP+: It increases your rate of magic regeneration. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). J - an amulet of magic regeneration O - an amulet of regeneration W - a ring of resist corrosion Wands a - a wand of paralysis (19) e - a wand of digging (30) p - a wand of acid (5) y - a wand of iceblast (29) C - a wand of polymorph (20) P - a wand of mindburst (21) Scrolls f - 18 scrolls of teleportation k - 2 scrolls of poison n - 9 scrolls of identify q - a scroll of blinking r - a scroll of torment t - 4 scrolls of revelation w - 4 scrolls of immolation M - 3 scrolls of fog V - a scroll of fear Potions c - 4 potions of might g - 15 potions of curing m - 3 potions of resistance s - 6 potions of ambrosia v - a potion of heal wounds x - 2 potions of cancellation I - 2 potions of berserk rage K - 2 potions of magic N - 2 potions of mutation S - 4 potions of haste U - 4 potions of brilliance X - 7 potions of lignification Y - 4 potions of enlightenment Z - 4 potions of invisibility Miscellaneous b - a +0 sack of spiders Talismans Q - a maw talisman (active) Skills: + Level 11.0 Fighting + Level 11.8 Dodging + Level 11.7 Shields + Level 17.0 Unarmed Combat - Level 4.4 Spellcasting * Level 8.2 Translocations - Level 4.4 Air Magic + Level 17.1 Shapeshifting You have 20 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 22% N/A 11% 1 b - Vhi's Electric Charg Tloc/Air 16% N/A 94% 4 Your spell library contains the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 11% N/A 32% 3 Poisonous Vapours Alch/Air 12% 1d1 80% 1 Swiftness Air 6% N/A 85% 3 Kinetic Grapnel Frge 4% 1d4 97% 1 Slow Hex 4% N/A 97% 1 Soul Splinter Necr 4% N/A 97% 1 Summon Small Mammal Summ 4% N/A 97% 1 Construct Spike Launche Frge 2% 2d3 99% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 99% 2 Sublimation of Blood Necr 1% N/A 99% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 99% 3 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 (+2d1 99% 4 Confusing Touch Hex 1% N/A 100% 3 Frozen Ramparts Ice 2% 1d1 100% 3 Fugue of the Fallen Necr 1% N/A 100% 3 Ozocubu's Armour Ice 1% N/A 100% 3 Passwall Erth 1% N/A 100% 3 Sigil of Binding Hex 1% N/A 100% 3 Summon Ice Beast Ice/Summ 1% N/A 100% 3 Vampiric Draining Necr 1% 2d6 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Animate Dead Necr 1% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 100% 4 Ignite Poison Fire/Alch 1% N/A 100% 4 Martyr's Knell Necr/Summ 1% N/A 100% 4 Petrify Alch/Erth 1% N/A 100% 4 Summon Seismosaurus Egg Summ/Erth 1% N/A 100% 4 Arcjolt Conj/Air 1% 1d11 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Detonation Catalyst Fire/Alch 1% 2d9 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Summon Mana Viper Hex/Summ 1% N/A 100% 5 Dispersal Tloc 5% N/A 100% 6 Gell's Gavotte Tloc 5% 2d(13-20) 100% 6 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Haunt Necr/Summ 0% N/A 100% 7 Manifold Assault Tloc 5% N/A 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Summon Hydra Summ 0% N/A 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Infestation Necr 0% N/A 100% 8 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:11 Swamp (4/4) Lair:3 Spider (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (1/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:3 ? D:5 * D:7 : D:10 : D:11 * D:14 ([? Orc:2 :=( Portals: Hell: Lair:5 Innate Abilities, Weirdness & Mutations You are a creature with a mouth for a stomach. Your midsection houses a second, enormous mouth. You can devour living enemies to heal. Your maw sometimes growls hungrily at newly sighted monsters. Your maw eats a hole through body armour, reducing its AC. You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) You are clumsy. (Dex -2) You occasionally lose the ability to drink potions when taking damage. Message History The Council accepts your kill. T - 28 large rocks (gained 1) Found 18 gold pieces. Found 38 gold pieces. You now have 1035 gold pieces (gained 11). You now have 1062 gold pieces (gained 27). You now have 1080 gold pieces (gained 18). Found a dagger. Found a decaying rune of Zot. A six-headed hydra simulacrum comes into view. Throw: 28 large rocks Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a six-headed hydra simulacrum (water, wandering, hasn't noticed you, 98% to hit) You throw a large rock. The large rock hits the six-headed hydra simulacrum! The six-headed hydra simulacrum is heavily damaged. You hear a splash. The six-headed hydra simulacrum barely misses you. The six-headed hydra simulacrum bites you but does no damage. You block the six-headed hydra simulacrum's attack. x3 The six-headed hydra simulacrum bites you but does no damage. Your muscles tense, ready for explosive movement... You spin and attack the six-headed hydra simulacrum, with incredible momentum. You claw one of the six-headed hydra simulacrum's heads off! You mangle the five-headed hydra simulacrum!! You bite the five-headed hydra simulacrum. The five-headed hydra simulacrum vaporises! The Council accepts your kill. Your supernatural speed expires. You pick up the decaying rune and feel its power. You now have 2 runes. Press } to see all the runes you have collected. You feel less exhausted. You see here +0 ice dragon scales. Okay, then. There is a dry fountain here. Your muscles tense, ready for explosive movement... Your supernatural speed expires. You feel less exhausted. T - 28 large rocks (gained 1) ♣#############♣....~~~~.♣♣...~~.. ♣♣♣♣♣♣♣♣ ♣♣♣♣..~.~÷~~~~♣♣♣♣♣.~.♣ ....~..♣ ♣.~~~~.§.~~~~♣♣♣.♣♣♣♣.÷ .......♣♣♣♣.~~~~~.~...♣♣♣...♣♣♣~~ ♣...~~♣♣♣..~~~~~~.~..§~~♣..~.♣♣~~ ..♣~..~.♣♣..~~[~~~.~~~..~.~~~~~.~ §.~...~~.♣♣~..§~~.~..~~♣♣~~~.♣♣.~ ..♣..♣♣§♣♣~.~§.......~.~♣♣♣♣♣♣♣♣. ~♣♣..~♣♣~~.~~~~