Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 1679307368353587321 13 Lettuce2 the Conjurer (level 2, 19/19 HPs) Began as a Human Conjurer on Jan 31, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:42 (524 turns). Lettuce2 the Conjurer (Human Conjurer) Turns: 524, Time: 00:02:42 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 37% Magic: 5/5 EV: 11 Int: 18 God: Gold: 28 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . a - +3 whip rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: wizardry (x1) @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +3 whip (weapon) c - a +0 dagger Armour d - a +0 robe (worn) e - a +0 ring mail Jewellery g - a ring of wizardry (worn) Scrolls f - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting * Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 1% 1 b - Searing Ray Conj 34% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 8% 1 Kinetic Grapnel Frge 8% 1d4 8% 1 Poisonous Vapours Alch/Air 8% 1d2 8% 1 Summon Small Mammal Summ 8% N/A 8% 1 Fulminant Prism Conj/Alch 4% 3d5 26% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Unknown command. You start resting. Magic restored. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. There is an open door here. f - a scroll labelled BICRUSMILUJ There is an open door here. As you open the door, it creaks loudly! A bat comes into view. There is an open door here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (66% to hit) The searing ray hits the bat. You kill the bat! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. Magic restored. You open the door. There is an open door here. A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You start resting. Magic restored. Found 5 stones. g - a ring of wizardry An endoplasm comes into view. Found 9 stones. g - a ring of wizardry (worn) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ## ....... # .$..... # ###### ##....... # #....#.. ......... #.#.##.#.# #........ #.#.##.#.# #........ #.#.##.#.# #.# #.#.##.#.# #.# #.#.##.#.# #@# #.#.##.#.#### #.# #.#.##......##.#.# #.#.##...(.....#.# ..#.##.#..♣.####.# ....##...........# ##########...##### ##### There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 2 bats (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lettuce2 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 171 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 367 | D:1 | Learned a level 2 spell: Searing Ray 524 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, chequers_mini_garden Action || total ---------------------------++------- Melee: Unarmed || 2 Whip || 4 Cast: Magic Dart || 17 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 523 | 521 | 2 | 130 | 303 | 1 | 523.0 | Dungeon | 523 | 521 | 2 | 130 | 303 | 1 | 523.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 523 daAuts