Dungeon Sprint DCSS version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 12736225075487635446 25 Lexicon the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Mar 13, 2023. Slain by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:55 (62 turns). Lexicon the Conjurer (Deep Elf Conjurer) Turns: 62, Time: 00:00:55 Health: -5/15 AC: 3 Str: 4 XL: 2 Next: 82% Magic: 8/8 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 leather armour rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . NoTele + (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe i - a +0 leather armour (worn) Wands f - a wand of iceblast (11) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - 2 potions of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 3.1 Dodging * Level 3.0 Stealth - Level 0.4 Unarmed Combat - Level 3.6 Spellcasting - Level 7.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Dazzling Flash Conj/Hex 38% N/A 14% 3 Fulminant Prism Conj/Hex 9% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Ijyb is severely wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is severely wounded. You punch Ijyb! You kill Ijyb! Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! Your Conjurations skill gained 3 levels and is now at level 7! You have reached level 2! You start resting. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. Magic restored. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. f - a wand of iceblast (11); c - 2 potions of curing (gained 1) Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb h - a +0 dagger; i - a +0 leather armour HP restored. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. h - a +0 dagger (weapon) You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! There is an open door here. The ogre attacks as you move away! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.†'..# #..'@O#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Lexicon the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D | Noticed Ijyb 10 | D | Killed Ijyb 11 | D | Reached skill level 7 in Conjurations 11 | D | Reached XP level 2. HP: 7/15 MP: 6/8 59 | D | Noticed an ogre 62 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Stealth | 3 | 3.0 Conjurations | 7 | 7.0 Unarmed Combat | | 0.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 6 Use: Potion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 41 | 0 | 1 | 69.0 | Dungeon | 69 | 69 | 0 | 41 | 0 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 69 daAuts