Dungeon Sprint DCSS version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 15182059477590915489 147 Lexicon the Covert (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Mar 13, 2023. Slain by a slime creature (8 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:04:05 (264 turns). Lexicon the Covert (Deep Elf Conjurer) Turns: 264, Time: 00:04:05 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 8% Magic: 3/11 EV: 12 Int: 25 God: Gold: 162 SH: 0 Dex: 13 Spells: 0/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . NoTele + (no gloves) Will ..... (no boots) Stlth +++++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch You collected 162 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands f - a wand of polymorph (2) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 2.4 Dodging + Level 13.3 Stealth + Level 3.0 Spellcasting * Level 4.3 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 28% N/A 12% 3 d - Iskenderun's Mystic Conj/Tloc 14% 2d5 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Xom Jiyva Lugonu Message History Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 0? You start memorising the spell. You continue memorising. x4 Magic restored. You finish memorising. Spell assigned to 'd'. You open the door. A slime creature comes into view. Found four altars. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature (asleep, 100% to hit) The searing ray hits the slime creature! The slime creature is lightly wounded. The slime creature quivers. (Press . to maintain the ray.) The searing ray hits the slime creature! The slime creature is moderately wounded. The searing ray hits the slime creature! The slime creature is moderately wounded. The slime creature hits you! The searing ray hits the slime creature. The slime creature is heavily wounded. You finish channelling your searing ray. The slime creature hits you. The slime creature barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (heavily wounded, 95% to hit) The searing ray hits the slime creature! The slime creature is heavily wounded. (Press . to maintain the ray.) The slime creature hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the slime creature. The slime creature is severely wounded. The slime creature hits you! You die... ################ ## #<.#.))..#..'..#__# #..'..#..†).#.@J..+ #..#####'#####+#__# #..# #..# ## #..# #### #..# #⌠⌠# #### You could see a slime creature. Vanquished Creatures An ogre (D) A howler monkey (D) Ijyb (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Lexicon the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D | Noticed Ijyb 26 | D | Killed Ijyb 27 | D | Reached skill level 7 in Stealth 27 | D | Reached XP level 2. HP: 7/15 MP: 0/8 90 | D | Learned a level 2 spell: Searing Ray 91 | D | Noticed an ogre 98 | D | Killed an ogre 99 | D | Reached skill level 12 in Stealth 99 | D | Reached XP level 3. HP: 4/19 MP: 0/9 99 | D | Reached XP level 4. HP: 5/24 MP: 0/10 189 | D | Learned a level 3 spell: Dazzling Flash 190 | D | Noticed Sigmund 194 | D | Noticed Sigmund 196 | D | Killed Sigmund the howler monkey 197 | D | Reached skill level 13 in Stealth 197 | D | Reached XP level 5. HP: 17/28 MP: 3/11 257 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 257 | D | Found a burning altar of Makhleb. 257 | D | Found a viscous altar of Jiyva. 257 | D | Found a shimmering altar of Xom. 257 | D | Found a corrupted altar of Lugonu. 257 | D | Noticed a slime creature 264 | D | Slain by a slime creature Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 7 12 13 | 13.3 Dodging | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Cast: Magic Dart | 7 | 1 || 8 Searing Ray | 1 | 3 || 4 Dazzling Flash | | 1 || 1 Evoke: Wand | | 2 || 2 Use: Potion | 1 | || 1 Armour: Skin | 13 | || 13 Dodge: Dodged | 6 | 1 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 272 | 272 | 0 | 172 | 0 | 1 | 272.0 | Dungeon | 272 | 272 | 0 | 172 | 0 | 1 | 272.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 272 daAuts