Dungeon Sprint DCSS version 0.30-a0-881-g1ff12e1e11 (webtiles) character file. Game seed: 1415407746145892240 0 Lexicon the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Mar 15, 2023. Slain by Ijyb ... wielding a +0 dagger (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:36 (28 turns). Lexicon the Grave Robber (Deep Elf Necromancer) Turns: 28, Time: 00:00:36 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 2/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . NoTele + (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn (no ring) @: confused, hasted, very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds f - a potion of berserk rage Skills: - Level 2.4 Dodging + Level 2.4 Stealth - Level 3.0 Spellcasting - Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 84% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of charming (13) (heavily wounded, chance to affect: 85%) Ijyb writhes in agony. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of charming (13) (heavily wounded, chance to affect: 85%) Ijyb writhes in agony. Ijyb zaps a wand. You resist with significant effort. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of charming (12) (heavily wounded, chance to affect: 85%) Ijyb writhes in agony. Ijyb zaps a wand. Your will is overpowered! You are confused. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb zaps a wand. Your will is overpowered! You are more confused. You miss Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. You resist with significant effort. There is a fountain of clear blue water here. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb is severely wounded. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb hits you but does no damage. You bump into the stone wall. You bump into the stone wall. Ijyb hits you with a +0 dagger. You die... ####### #<.#..+ #..'..# #..# #..# #@.# #.g# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Lexicon the Deep Elf Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D | Noticed Ijyb 28 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Necrotise || 5 Use: Potion || 1 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 19 daAuts