Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 680405163698117106 1 Liamsmithers the Firebug (level 1, 0/11 HPs) Began as an Octopode Fire Elementalist on May 12, 2023. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (91 turns). Liamsmithers the Firebug (Octopode Fire Elementalist) Turns: 91, Time: 00:00:50 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . b - +0 club rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 9% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a large open door here. There is an escape hatch in the floor here. You open the door. There is an open door here. You enter the shallow water. You open the door. Found an escape hatch in the floor. There is an open door here. You enter the shallow water. A goblin comes into view. It is wielding a +0 club. You open the door. Found 5 gold pieces. The goblin shouts! A goblin is nearby! You closely miss the goblin. You grab the goblin. You constrict the goblin. The goblin closely misses you. You tentacle-slap the goblin. The goblin is heavily wounded. You constrict the goblin. The goblin barely misses you. You tentacle-slap the goblin but do no damage. You squeeze the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse b - a +0 club b - a +0 club (weapon) A quokka comes into view. There is an open door here. An endoplasm comes into view. The quokka bites you. You barely miss the quokka. You grab the quokka. You squeeze the quokka, but do no damage. You constrict the quokka. The quokka bites you. You barely miss the quokka. The quokka is lightly wounded. You constrict the quokka, but do no damage. The quokka misses you. A rat comes into view. The quokka bites you. You die... ............#.≈≈≈##≈≈≈≈≈≈≈ ............#~~≈≈##≈≈≈≈≈≈≈ ............#.≈≈≈≈≈≈≈≈≈≈≈≈ #..†....#.~≈≈≈≈≈###### #.........~####≈#....# .##.........~'.>#≈#.<>.# ..........#.~#### #....# #....####'##~.≈≈≈≈≈####'# #.......r@.###~.~~≈≈~~~≈~~ #.r##........##.~...~..~.~ #.. #........# #########.# #..$.....# ...# #........# ##### ..........# ......J....# ...........# You could see an endoplasm, a quokka and a rat (wandering). Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Liamsmithers the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 91 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 3 Club || 2 Constrict || 2 Tentacles || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 0 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 0 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts